Thanks folks,
Unnaturallife: No, I'm not using windows (I'm on Ubuntu) but I've now backed up the db file
Paul: I hadn’t realised that the world was generated based on a seed number. I get it now
My question about the manual was really for things like properties, stronghold and badges, can't find any reference to their usage.
Properties are really for multiplayer. They are ways to protect sections of the world. Badges are ways to let other people edit in your property... a way to collaborate and still have overall protection at the same time.
If Game mode does nothing yet, is the only server mode 'build'? If so, what is the point of multiplayer or is it just that MP gaming options are in future releases?
Yes, just building for now. Building in multiplayer is fun. Why build in single player when you can collaborate?
p.s. an 'undo' key would be fantastic
Heheh. Not going to happen.
In a server, you can branch and revert the world (it's branched automatically at midnight). Which at least gives some possibility of taking parts of the world back to a previous state. It's pretty coarse grained and mostly meant to repair griefing.
p.p.s. so would the ability to rebind keys (son is finding 'wasd' awkward)
No way to remap right now. My kids struggled with Minecraft and I'd always remap the keys for them but ultimately I made them learn mouse look and WASD. I was tired of watching them struggle with the "simplest" things (to me).
My (at the time) 6 year old was getting pretty good at it before this extra computer up here died.
In the next version, you'll be able to remap keys through a mod script. An actual UI for remapping keys will be much much later, I think.