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Mythruna
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Game error on multi-player
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Topic: Game error on multi-player (Read 5328 times)
TrumanJ5
Newbie
Posts: 10
Game error on multi-player
«
on:
March 05, 2012, 05:43:55 PM »
When I play on multi-player after a while I get this error, different then previous ones I have had.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.OutOfMemoryError: Direct buffer memory
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at com.jme3.util.BufferUtils.createFloatBuffer(BufferUtils.java:783)
at com.jme3.util.BufferUtils.ensureLargeEnough(BufferUtils.java:1062)
at com.jme3.font.BitmapTextPage.assemble(BitmapTextPage.java:149)
at com.jme3.font.BitmapText.assemble(BitmapText.java:349)
at com.jme3.font.BitmapText.updateLogicalState(BitmapText.java:340)
at com.jme3.scene.Node.updateLogicalState(Node.java:154)
at com.jme3.scene.Node.updateLogicalState(Node.java:154)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:239)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)
at java.lang.Thread.run(Unknown Source)
Build version:20120224
Memory usage:
Working memory: 68% (356501288/518979584) VM Max: 68% (356501288/518979584)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 462722
Triangles = 235185
Uniforms = 4493
Objects = 518
Shaders (S) = 28
Shaders (F) = 23
Shaders (M) = 44
Textures (S) = 79
Textures (F) = 61
Textures (M) = 105
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 6
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 768
Renderer = LWJGL-OpenGL2
BitsPerPixel = 16
Fullscreen = true
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = 60
Width = 1024
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:nvd3dum
Driver Version:8.17.12.8562
Vendor:NVIDIA Corporation
Version:4.2.0
Renderer:GeForce GT 520/PCI/SSE2/3DNOW!
GLSL Ver:4.20 NVIDIA via Cg compiler
Logged
pspeed
Administrator
Hero Member
Posts: 5612
Re: Game error on multi-player
«
Reply #1 on:
March 05, 2012, 05:57:54 PM »
This was when connecting to the public server?
Where were you at the time? Really, the current version of the game shouldn't run out of direct memory in general but it is still possible, I guess.
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TrumanJ5
Newbie
Posts: 10
Re: Game error on multi-player
«
Reply #2 on:
March 05, 2012, 06:57:25 PM »
Yes this was when I was on the default server
I was just outside my property which is near the spawn point
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pspeed
Administrator
Hero Member
Posts: 5612
Re: Game error on multi-player
«
Reply #3 on:
March 05, 2012, 07:22:39 PM »
Quote from: TrumanJ5 on March 05, 2012, 06:57:25 PM
Yes this was when I was on the default server
I was just outside my property which is near the spawn point
That area is pretty overbuilt. It wouldn't surprise me if it is pushing maximum density sometimes.
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TrumanJ5
Newbie
Posts: 10
Re: Game error on multi-player
«
Reply #4 on:
March 06, 2012, 03:38:31 AM »
Yeah thats very true xD
I may have to move then if there is no solution? I'm not too bothered about moving i do want to start somewhere else and explore.
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pspeed
Administrator
Hero Member
Posts: 5612
Re: Game error on multi-player
«
Reply #5 on:
March 06, 2012, 05:02:34 AM »
Quote from: TrumanJ5 on March 06, 2012, 03:38:31 AM
Yeah thats very true xD
I may have to move then if there is no solution? I'm not too bothered about moving i do want to start somewhere else and explore.
Does it happen every time you login? Does it happen right away or only after some time?
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