Mythruna

General Category => Announcements => Topic started by: pspeed on November 21, 2011, 12:18:52 PM



Title: New build 20111121 - Random caves, flowers, bug fixes...
Post by: pspeed on November 21, 2011, 12:18:52 PM
As usual, get it here:
http://mythruna.com/mediawiki/index.php?title=Engine_Test_Build (http://mythruna.com/mediawiki/index.php?title=Engine_Test_Build)

Full change log is here:
http://mythruna.com/mediawiki/index.php?title=20111121_Release_Notes (http://mythruna.com/mediawiki/index.php?title=20111121_Release_Notes)

Highlights:
- Added randomly generated cave systems and gorges
- Added flower block types and factored it into the generators.
- Several other internal fixes, partly getting ready for physics integration.

I'm going to clean the server's unedited tiles again so that we might get caves and flowers relatively near spawn.  It's possible that this will screw up some existing trees as I'm not 100% sure that the tree generation will match.  In fact, I'm pretty sure that it won't based on playing with the dev version.


Title: Re: New build 20111121 - Random caves, flowers, bug fixes...
Post by: FutureB on November 21, 2011, 04:43:00 PM
would you maby be able to not put caves on my island? i like it just the way it is and im going to build something under it anyway


Title: Re: New build 20111121 - Random caves, flowers, bug fixes...
Post by: pspeed on November 21, 2011, 05:03:48 PM
would you maby be able to not put caves on my island? i like it just the way it is and im going to build something under it anyway

Places that were edited didn't get reset... so you should be ok.


Title: Re: New build 20111121 - Random caves, flowers, bug fixes...
Post by: Trecool on November 21, 2011, 06:46:27 PM
Raaaaah Caves and gorges :)
It's 02.45 am but I will test it now :D
Thanks Paul


Title: Re: New build 20111121 - Random caves, flowers, bug fixes...
Post by: BenKenobiWan on November 21, 2011, 06:53:05 PM
Sweetness! Thanks for the better swimming!


Title: Re: New build 20111121 - Random caves, flowers, bug fixes...
Post by: caesar on November 22, 2011, 03:58:16 AM
Neat have to check that out.
Well done, the screens promise a lot :)