Sorry you are having problems.
The lost connection thing is an internet thing. If you can't stay connected and others can then it could be that you have a flaky network setup or your connection to your ISP is flaky.
The "java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder" is a bizarre one and points to problems with your Java installation. That looked like it was failing during start up so it wouldn't have caused the issue you are seeing... if you got Mythruna to run at all then you already got past that for some reason.
Anyway, this is not video card related it seems. You can verify that by running the single player and seeing if it also dies after five minutes.
-Paul
Hi! Yes, it's me that can't stay connected. Here is a copy of the most recent error file. I just patched my video drivers and java but still lost connection. Usually I can stay on for about 5 minutes.
Thx. Kaolin
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)
Build version:20120627
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 84% (175051776/208244736) VM Max: 33% (175051776/518979584)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 374277
Triangles = 193001
Uniforms = 1938
Objects = 227
Shaders (S) = 31
Shaders (F) = 23
Shaders (M) = 25
Textures (S) = 64
Textures (F) = 41
Textures (M) = 53
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 4
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 1280
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:null
Driver Version:null
Vendor:NVIDIA Corporation
Version:4.2.0
Renderer:GeForce GTX 560 Ti/PCIe/SSE2
GLSL Ver:4.20 NVIDIA via Cg compiler
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder
at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$LazyWindowsIcon.createValue(Unknown Source)
at javax.swing.UIDefaults.getFromHashtable(Unknown Source)
at javax.swing.UIDefaults.get(Unknown Source)
at javax.swing.MultiUIDefaults.get(Unknown Source)
at javax.swing.UIManager.get(Unknown Source)
at sun.swing.DefaultLookup.get(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.getIconForType(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.getIcon(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.createMessageArea(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.installComponents(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.installUI(Unknown Source)
at javax.swing.JComponent.setUI(Unknown Source)
at javax.swing.JOptionPane.setUI(Unknown Source)
at javax.swing.JOptionPane.updateUI(Unknown Source)
at javax.swing.JOptionPane.<init>(Unknown Source)
at javax.swing.JOptionPane.showOptionDialog(Unknown Source)
at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:409)
at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:382)
at com.jme3.network.base.DefaultClient.handleError(DefaultClient.java:353)
at com.jme3.network.base.DefaultClient$Redispatch.handleError(DefaultClient.java:425)
at com.jme3.network.base.ConnectorAdapter.handleError(ConnectorAdapter.java:150)
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:179)
Memory usage:
Working memory: 84% (175307352/208244736) VM Max: 33% (175307352/518979584)
Statistics:
Vertices = 374277
Triangles = 193001
Uniforms = 1938
Objects = 227
Shaders (S) = 31
Shaders (F) = 23
Shaders (M) = 25
Textures (S) = 64
Textures (F) = 41
Textures (M) = 53
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 4