Title: Socket Error.
Post by: Michael on January 01, 2013, 06:54:59 PM
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1cdc471a,5,main] com.jme3.network.kernel.ConnectorException: Error reading from connection to:shzylocraft.chickenkiller.com/68.97.220.61:4235 at com.jme3.network.kernel.tcp.SocketConnector.read(SocketConnector.java:135) at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:159) Caused by: java.net.SocketTimeoutException: Read timed out at java.net.SocketInputStream.socketRead0(Native Method) at java.net.SocketInputStream.read(Unknown Source) at java.net.SocketInputStream.read(Unknown Source) at java.net.SocketInputStream.read(Unknown Source) at com.jme3.network.kernel.tcp.SocketConnector.read(SocketConnector.java:121) ... 1 more
Build version:20120627
Gathering app info from OpenGL thread... Memory usage: Working memory: 64% (196886904/303497216) VM Max: 41% (196886904/477233152)
Rendering caps: FrameBuffer FrameBufferMRT FrameBufferMultisample TextureMultisample OpenGL20 OpenGL21 OpenGL30 OpenGL31 OpenGL32 ARBprogram GLSL100 GLSL110 GLSL120 GLSL130 GLSL140 GLSL150 VertexTextureFetch TextureArray TextureBuffer FloatTexture FloatColorBuffer FloatDepthBuffer PackedFloatTexture SharedExponentTexture PackedFloatColorBuffer TextureCompressionLATC NonPowerOfTwoTextures MeshInstancing VertexBufferArray
Statistics: Vertices = 786804 Triangles = 444634 Uniforms = 3108 Objects = 382 Shaders (S) = 31 Shaders (F) = 22 Shaders (M) = 31 Textures (S) = 89 Textures (F) = 66 Textures (M) = 104 FrameBuffers (S) = 5 FrameBuffers (F) = 4 FrameBuffers (M) = 5 Application settings: UseInput = true AudioRenderer = LWJGL Height = 600 Renderer = LWJGL-OpenGL2 BitsPerPixel = 24 Fullscreen = false StencilBits = 0 DepthBits = 24 VSync = false Frequency = -1 Width = 800 Samples = 0 DisableJoysticks = true FrameRate = -1
Display adapter information: Adapter:aticfx64 Driver Version:8.17.10.1083 Vendor:ATI Technologies Inc. Version:4.1.10834 Compatibility Profile Context Renderer:AMD Radeon HD 6310 Graphics GLSL Ver:4.10
First time on my server ...
Title: Re: Socket Error.
Post by: Michael on January 01, 2013, 07:41:41 PM
I could not log back into my server, (couldn't connect) and then i looked at the console: ID: 1 | Name: Shzylo I was still logged in! I had to forcefully kick myself. But that still does not explain the error....
Title: Re: Socket Error.
Post by: pspeed on January 01, 2013, 10:04:24 PM
Something is wrong with your network and the connection is timing out. If you were still logged in that really wouldn't affect anything but it is a sign that something is weird.
If restarting the mythruna server doesn't fix the issue then it's definitely something in your networking somewhere.
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