I couldn't resist tweaking it some more after a good night's sleep...
(This was originally posted to the JME forums so may be a little developer-oriented, not sure.)
I updated the shader to have two tones of crosshatch. I think it helps make things look less like an old photograph and a bit more like a sketch. I tried to take some of the same vantage points. Let's see how we do...
It doesn't always do a great job but Mythruna is kind of a hard world to sketch because of the blocks.
Here we see two shots of the same view. The underlying fractal noise prevents them from being exactly the same...
Indoor scenes are 10x better. I didn't even show any last time because they were "meh"... but this is nice, I think:
The water gets a little weird but I think the overall composition is still nice:
And most of the world just looks pretty great:
Back to the little farm...
Two of the same view with different lighting...
I think in real life I actually have pencil sketched sunsets like this at one time or another:
I kind of need to stop messing with it for a while, though.
Get some real work done or something. It was a fun few hour diversion, though.