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1  General Category / General Discussion / Re: How do you make a public server for Mythruna? on: August 28, 2013, 01:47:59 PM
How to list your server: http://mythruna-servers.com/
2  General Category / General Discussion / Re: A servers list for Mythruna on: July 13, 2013, 01:01:49 PM
I can make it part of the ping protocol.  If you need me to implement this now then I could probably put regular development on hold until August or so to get this plugin done.

I think that a new public build is much important for Mythruna community than a query/ping protocol for the moment  Smiley

I will try to look with the few examples you gave, if I can do something (never do groovy or java).
3  General Category / General Discussion / Re: A servers list for Mythruna on: July 13, 2013, 12:19:10 PM
It's just not a good idea for these poor servers to be answering this question 100s of times. 

We are talking about dedicated servers here. Not an on old pentium running on a 56K connection. If a server cannot hold several queries (something less than a 1kb), then it will not be able to support more than a few players.

On Minecraft there are thousand servers (I'm tracking myself more than 8,400 on my Minecraft servers list) with more than 100 players connected along the day on each server. Theses servers are registered on several lists and are queried from every direction several times per seconds: and there is no problem.


Your system reminds me the one using by Counter-Strike. But it was using two ways:
- a first way with a master list like your idea
- a second way with a basic query protocol (to allow users create their own script to display server status on a website without overloading the master list)

4  General Category / General Discussion / Re: A servers list for Mythruna on: July 13, 2013, 10:43:10 AM
Every values on my list is cached. Each servers is queried every 5 minutes and the results is cached. It's a "background process" who handle that.

And as I said in a previous post, I don't ask for a lightweight server into Mythruna. I asked the same solution as every game used, aka: A query protocol inside the game that return some values, like "server version", "connected players" and "max players allowed on the server".


You solution for the official servers list seems good, but how will it work for players count? Every time the number of players change, the server will make a call to the main server list?
5  General Category / General Discussion / Re: A servers list for Mythruna on: July 13, 2013, 07:49:16 AM
Hello,

I have added a little script I made (groovy is rather easy to learn) that wrote the number of players connected to a file.

Now my servers list will check if a webserver is available for each registered servers on the same IP as the server and then get the content of the players count file.

That allow me to display the number of connected players on the list. It's really sucks to have to do that, but at least it works.

If someone want to register his server and want this plugin, just ask.
6  Modder's Workbench / Scripting / Re: Pre-Alpha API on: July 05, 2013, 03:25:18 AM
This is the API for game plugins, server or client.  You could write a plugin that wrote that information to a file (that's what my server status page does) or whatever.  It's not the game server's job to handle these sorts of requests really as its better handled externally.  The hooks let you catch and write the latest data, though.


This solution is only valid if you host your server and the status page on the same server. If someone register his server on the list, he need to give me access to his file system to be able to know how many players are on his server. That's not imaginable.

So in the future, server owner will have to use such a complicated method just to be able to get something so simple as the number of players connected?


Every game with a server for the past years has a query protocol. I don't really understand the problem you have with that.

7  Modder's Workbench / Scripting / Re: Pre-Alpha API on: July 05, 2013, 02:06:31 AM
With this API, would it possible to add a sort of "query answer" plugin? You query the server with a certain command/string and the plugin return you the number of players connected, the version of the server....

It could be very usefull for my list (http://mythruna-servers.com/).
8  General Category / General Discussion / Re: A servers list for Mythruna on: May 18, 2013, 03:58:58 PM
What sort of protection system did you have in mind?  The property system is supposed to cover that.

An aside, not in this next version of Mythruna but hopefully the next one, there will be some level of default server list support built into the client.  I only mention it because by then a registered server will be able to specify that it only allows "real users" on, ie: users who have actually paid.  This should cut down on the griefing tremendously, I think... for servers that don't want to go so far as to require a whitelist.

I don't mean to side track your site because I think it's cool.  Just trying to keep everyone abreast of the fact that sooner rather than later, you will be able to run a server that isn't open to every guest who comes along.

...or course, all of these releases were supposed to be done by now.   Undecided

A property system will be a good start to protect things.

Also the option to limit a server to "real users" is a good choice. Minecraft servers works also that way (you can choose to allow real users or not).
9  General Category / General Discussion / Re: A servers list for Mythruna on: May 17, 2013, 03:25:24 AM
Yes actually my list is indexed in Google (there is no point in doing that if not) but I'm pretty sure that the forum get more visitors than my list.

The only server on it is mine and yes, there has been some light grief. That doesn't bother me because this server is for the moment to test the multiplayer and allow users to test it also.

There is not a hurry for server advertisement in the actual state of the game but at least it bring attention that there is a  real need for a protection system in multiplayer.
10  General Category / General Discussion / Re: A servers list for Mythruna on: May 12, 2013, 04:26:58 AM
It's up to everyone to register their servers.

I would be very happy if Paul register the official server on it.  Grin

11  General Category / General Discussion / Re: A servers list for Mythruna on: May 11, 2013, 04:59:41 PM
Thank you  Grin
12  General Category / General Discussion / A servers list for Mythruna on: May 10, 2013, 12:34:31 AM
Hello everyone,

I know that Mythruna will have an ingame servers list. But I think that it's not incompatible with an "external" servers list.

Owner of a servers list for Minecraft, I decided some time ago to adapt it to Mythruna.

So if some of you have Mythruna servers running, I invite you to register them on it.

I let you discover it: http://mythruna-servers.com/
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