May 03, 2024, 12:10:42 AM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Welcome to the new forums. See "Announcements" for a note for new users.
Home
Help
Search
Login
Register
Mythruna
>
General Category
>
General Discussion
>
Paul classes?
Pages:
1
[
2
]
« previous
next »
Print
Author
Topic: Paul classes? (Read 17528 times)
Blackslash
Full Member
Posts: 172
Whats up
Re: Paul classes?
«
Reply #15 on:
October 26, 2012, 10:22:33 AM »
so races are classes
Logged
~~~~~~~~~~~~~~~Blackslash~~~~~~~~~~~~~~~
Nobody is perfect therefore I am nobody
Iggyjeckel
Donators
Hero Member
Posts: 510
Re: Paul classes?
«
Reply #16 on:
October 26, 2012, 10:29:56 AM »
Races are races, there are no set classes, you can not choose from the beginning "im a wizard" and have everything you do involve wizardry.
You can start the game and have a set skills you think would create a wizard and train yourself to be that way
Much like in real life, a fireman is never just a fireman. People are not predetermined as to what they will be at creation. So no.....again.....no classes
Logged
BenKenobiWan
Friendly Moderator
Donators
Hero Member
Posts: 674
Jesus loves you!
Re: Paul classes?
«
Reply #17 on:
October 26, 2012, 11:51:49 AM »
You can over time specialize in different areas, but that doesn't stop you from specializing in other areas.
Logged
pspeed
Administrator
Hero Member
Posts: 5612
Re: Paul classes?
«
Reply #18 on:
October 26, 2012, 12:52:32 PM »
Yep. These guys said it great. Races are races like in other RPGs. They define a set of racial abilities that you are born with and then those abilities never get any better. They just "are".
Logged
Blackslash
Full Member
Posts: 172
Whats up
Re: Paul classes?
«
Reply #19 on:
October 26, 2012, 01:37:01 PM »
so no classes
Logged
~~~~~~~~~~~~~~~Blackslash~~~~~~~~~~~~~~~
Nobody is perfect therefore I am nobody
Iggyjeckel
Donators
Hero Member
Posts: 510
Re: Paul classes?
«
Reply #20 on:
October 26, 2012, 01:55:17 PM »
look in table of contents, then skills, it will explain
Logged
ap0r
Full Member
Posts: 102
Re: Paul classes?
«
Reply #21 on:
October 26, 2012, 02:18:56 PM »
Logged
Blackslash
Full Member
Posts: 172
Whats up
Re: Paul classes?
«
Reply #22 on:
October 26, 2012, 02:34:34 PM »
Paul can i work for u
Logged
~~~~~~~~~~~~~~~Blackslash~~~~~~~~~~~~~~~
Nobody is perfect therefore I am nobody
Moonkey
Hero Member
Posts: 1587
This is probably a picture.
Re: Paul classes?
«
Reply #23 on:
October 26, 2012, 03:04:14 PM »
Paul isn't accepting Jobs at the current time. Too much to organize.
Logged
Mythruna: Don't you dare read any posts I made before 2014.
BenKenobiWan
Friendly Moderator
Donators
Hero Member
Posts: 674
Jesus loves you!
Re: Paul classes?
«
Reply #24 on:
October 26, 2012, 07:50:48 PM »
Quote from: Blackslash on October 26, 2012, 02:34:34 PM
Paul can i work for u
For future reference, use correct spelling and no emoticons in a job application.
Logged
ap0r
Full Member
Posts: 102
Re: Paul classes?
«
Reply #25 on:
October 27, 2012, 10:13:30 AM »
Quote from: BenKenobiWan on October 26, 2012, 07:50:48 PM
Quote from: Blackslash on October 26, 2012, 02:34:34 PM
Paul can i work for u
For future reference, use correct spelling and no emoticons in a job application.
There's no emoticon to describe what i'm feeling!!!
Logged
Michael
Donators
Hero Member
Posts: 2166
Re: Paul classes?
«
Reply #26 on:
October 27, 2012, 11:00:58 AM »
It struck me when you said
Quote from: pspeed on October 26, 2012, 12:52:32 PM
Yep. These guys said it great. Races are races like in other RPGs. They define a set of racial abilities that you are
born
with and then those abilities never get any better. They just "are".
Are you going to be able to reproduce?
Logged
Pages:
1
[
2
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General Category
-----------------------------
=> Announcements
=> General Discussion
=> Tech Support
-----------------------------
Player's Corner
-----------------------------
=> Gallery
-----------------------------
Modder's Workbench
-----------------------------
=> External Tools
=> Scripting
-----------------------------
Development
-----------------------------
=> Features
=> Concepts
=> Blog
Loading...