Hello,
I set up a Mythruna server but when I try to connect I get an error message and the error log shows this:
Uncaught exception from thread:Thread[com.jme3.network.kernel.udp.UdpConnector@48a94be5,5,main]
com.jme3.network.kernel.ConnectorException: Error reading from connection to:/5.9.105.144:4234
at com.jme3.network.kernel.udp.UdpConnector.read(UdpConnector.java:129)
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:159)
Caused by: java.net.PortUnreachableException: ICMP Port Unreachable
at java.net.DualStackPlainDatagramSocketImpl.socketReceiveOrPeekData(Native Method)
at java.net.DualStackPlainDatagramSocketImpl.receive0(Unknown Source)
at java.net.AbstractPlainDatagramSocketImpl.receive(Unknown Source)
at java.net.DatagramSocket.receive(Unknown Source)
at com.jme3.network.kernel.udp.UdpConnector.read(UdpConnector.java:120)
... 1 more
Build version:20120627
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 57% (55727000/96993280) VM Max: 11% (55727000/477626368)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 424
Triangles = 212
Uniforms = 110
Objects = 58
Shaders (S) = 15
Shaders (F) = 6
Shaders (M) = 6
Textures (S) = 15
Textures (F) = 12
Textures (M) = 14
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 4
Application settings:
DepthBits = 24
UseInput = true
FrameRate = -1
DisableJoysticks = true
AudioRenderer = LWJGL
VSync = false
Samples = 0
StencilBits = 0
Renderer = LWJGL-OpenGL2
Frequency = -1
Height = 720
Fullscreen = false
BitsPerPixel = 24
Width = 1280
Display adapter information:
Adapter:aticfx64
Driver Version:8.17.10.1247
Vendor:ATI Technologies Inc.
Version:4.3.12618 Compatibility Profile Context 13.251.9001.0
Renderer:AMD Radeon HD 5450
GLSL Ver:4.30
I have a linux machine on which I'm virtualizing a Windows Server 2012 R2. The linux box has an external IP address, the Windows server doesn't. I use iptables nat rules to connect the ports I need on the windows machine to the internet.
Are there any other ports than 4234 TCP required to succesfully join to the server?
Greetings
Knappe