So the plan is to have steampunk elements and airships, right?
... What about trains? I'd imagine that train fuel would be easier to get than the anti-gravity thingamabobs for ships.
Well, 'in game'-wise, laying rails is very expensive. Ultimately, air and sea travel are cheaper. The tri-guild syndicate will have that wired up pretty well.
Implementation-wise, the block terrain makes train tracks a pain. Carts and wagons are also a problem... unless I want them to look silly. I've considered having giant-wheel two-wheeled carts, but we'll see. Probably just have some kind of large beast-of-burden.
I don't really think trains are in the cards and they don't really fit with my mental aesthetic.
I picked up Final Fantasy XIV on the PS4 the other day as it was on sale for $10. That's very much closer to the technology level I was thinking. They even have air ships (though they are dirigibles... which Mythruna will also have in addition to the anti-grav air ships). It's been kind of inspiring in both positive and negative ways. A lot of my thoughts re: complicated user interfaces are totally re-enforced by this game. When you bombard the player with too much information then it's nearly as 'good' as giving them nothing at all, I think.