Title: MP Crash bug Post by: Michael on November 17, 2012, 10:34:52 PM I did not get an error file out of it :(
This is what I did on the PUBLIC SERVER: Quote 1.) pressed 'g' to go to gamemode Then it froze.2.) pressed 'b' to go to blueprints 3.) pressed 'b' to exit blueprints Title: Re: MP Crash bug Post by: Iggyjeckel on November 17, 2012, 11:18:09 PM Were you able to recreate it
Title: Re: MP Crash bug Post by: Michael on November 18, 2012, 12:06:27 AM it won't occur again. It has happened once, so it should be able to happen again.
Title: Re: MP Crash bug Post by: Iggyjeckel on November 18, 2012, 12:55:30 AM If u are unable to recreate it, its hard to label the bug
Title: Re: MP Crash bug Post by: Sean on November 18, 2012, 07:40:40 AM It has happened to me when I am placing a lot of blueprint items. The game has never "crashed" on me but it has frozen for more than 2 minutes.
Title: Re: MP Crash bug Post by: pspeed on November 18, 2012, 11:22:28 AM It has happened to me when I am placing a lot of blueprint items. The game has never "crashed" on me but it has frozen for more than 2 minutes. Sometimes in this state you might be able to still type commands. If so then you can try running /threads blindly and hope it writes a thread dump. I don't think I put that one to a hot key. But if commands don't work then a hot key probably wouldn't either but at least it would be easier to type. :) Regarding the original report, I'm probably not going to do anything about this. When you go from game mode to the blueprint editor it has to shuffle a lot of state since it puts you back into build mode also. There may be some odd conflict there that leaves state in a strange place. Maybe going to game mode and back fixes it <shrug>. At any rate, the real game won't have this problem if that's what it is. |