Title: Crashing due to error Post by: Gambit on July 23, 2014, 03:05:42 PM Here's the error log, also it exits out saying something about connection then I go back to the game play for another 5 secs and it crashes. It doesn't happen on load up though, only after I'm playing for awhile. Just wanted to let you know.
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@45e74a9b,5,main] com.jme3.network.kernel.ConnectorException: Connector closed. at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162) Build version:20120627 Gathering app info from OpenGL thread... Memory usage: Working memory: 46% (204071016/441450496) VM Max: 42% (204071016/477102080) Rendering caps: FrameBuffer FrameBufferMRT FrameBufferMultisample OpenGL20 OpenGL21 OpenGL30 OpenGL31 ARBprogram GLSL100 GLSL110 GLSL120 GLSL130 GLSL140 VertexTextureFetch TextureArray FloatTexture FloatColorBuffer FloatDepthBuffer PackedFloatTexture SharedExponentTexture PackedFloatColorBuffer NonPowerOfTwoTextures MeshInstancing VertexBufferArray Statistics: Vertices = 576026 Triangles = 302833 Uniforms = 3589 Objects = 427 Shaders (S) = 36 Shaders (F) = 22 Shaders (M) = 31 Textures (S) = 103 Textures (F) = 60 Textures (M) = 105 FrameBuffers (S) = 5 FrameBuffers (F) = 4 FrameBuffers (M) = 6 Application settings: UseInput = true AudioRenderer = LWJGL Height = 720 Renderer = LWJGL-OpenGL2 BitsPerPixel = 32 Fullscreen = true StencilBits = 0 DepthBits = 24 VSync = false Frequency = 60 Width = 1280 Samples = 0 DisableJoysticks = true FrameRate = -1 Display adapter information: Adapter:igdumd64 Driver Version:9.17.10.3517 Vendor:Intel Version:3.1.0 - Build 9.17.10.3517 Renderer:Intel(R) HD Graphics GLSL Ver:1.40 - Intel Build 9.17.10.3517 Title: Re: Crashing due to error Post by: pspeed on July 23, 2014, 03:09:04 PM ...but it says you are on right now.
Title: Re: Crashing due to error Post by: Gambit on July 23, 2014, 04:08:05 PM Yes, I think it creates the error log and then after I go back into the game it crashes. I also have some blank error logs for some reason.
Title: Re: Crashing due to error Post by: Gambit on July 23, 2014, 04:16:54 PM It's ok I was just trying to notify you if this happened to be a big problem that other players may experience. I'm fine with it, I think it may have stopped for now.
Title: Re: Crashing due to error Post by: Gambit on July 23, 2014, 06:39:05 PM It's ok I was just trying to notify you if this happened to be a big problem that other players may experience. I'm fine with it, I think it may have stopped for now. So it happened again and I have the actual error messages and log attached. Title: Re: Crashing due to error Post by: pspeed on July 23, 2014, 09:17:15 PM All these errors mean is that the network connection dropped. This can happen for any of a million reasons.
Title: Re: Crashing due to error Post by: Gambit on July 24, 2014, 03:51:09 AM Althhough I wouldn't see why it would make the game crash, but I guess I can live with it. Thanks.
Title: Re: Crashing due to error Post by: pspeed on July 24, 2014, 06:34:24 AM Althhough I wouldn't see why it would make the game crash, but I guess I can live with it. Thanks. There's not much else I can do, really. I could give you a better message but the effect would still be the same... you'd have to restart the game to reconnect. The real game may be more robust but I can't promise it. Reconnecting a broken connection is surprisingly tricky. |