Title: ERROR at Launching Single Player Game. Help please =) Post by: Deathspecter on November 21, 2012, 03:33:55 PM Hello everyone,
I just discovered Mythruna and I'm so excited to try it! I downloaded the game but when I launch single player I get this error: Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: No default technique on material 'Point Sprite' is supported by the video hardware. The caps [GLSL120] are required. at com.jme3.material.Material.selectTechnique(Material.java:862) at com.jme3.material.Material.autoSelectTechnique(Material.java:904) at com.jme3.material.Material.render(Material.java:976) at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:658) at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:299) at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:354) at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:899) at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:850) at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1130) at com.jme3.renderer.RenderManager.render(RenderManager.java:1173) at com.jme3.app.SimpleApplication.update(SimpleApplication.java:254) at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149) at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223) at java.lang.Thread.run(Unknown Source) Build version:20120627 Memory usage: Working memory: 31% (74386632/239599616) VM Max: 15% (74386632/477233152) Rendering caps: FrameBuffer FrameBufferMRT OpenGL20 ARBprogram GLSL100 GLSL110 VertexTextureFetch NonPowerOfTwoTextures Statistics: Vertices = 11669 Triangles = 7501 Uniforms = 82 Objects = 8 Shaders (S) = 6 Shaders (F) = 5 Shaders (M) = 11 Textures (S) = 18 Textures (F) = 16 Textures (M) = 30 FrameBuffers (S) = 1 FrameBuffers (F) = 1 FrameBuffers (M) = 4 Application settings: UseInput = true AudioRenderer = LWJGL Height = 480 Renderer = LWJGL-OpenGL2 BitsPerPixel = 16 Fullscreen = false StencilBits = 0 DepthBits = 24 VSync = false Frequency = -1 Width = 640 Samples = 0 DisableJoysticks = true FrameRate = -1 Display adapter information: Adapter:igdumd64 Driver Version:8.14.10.1930 Vendor:Intel Version:2.0.0 - Build 8.14.10.1930 Renderer:Intel 965/963 Graphics Media Accelerator GLSL Ver:1.10 - Intel Build 8.14.10.1930 Someone know how to fix it? Thank you! :D Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: pspeed on November 21, 2012, 04:07:24 PM Renderer:Intel 965/963 Graphics Media Accelerator GLSL Ver:1.10 - Intel Build 8.14.10.1930 Sorry you are having trouble. I think you may have trouble running Mythruna with this graphics card. You can try to update your drivers but I haven't checked the specs on this card recently. Is this a laptop and does it actually have two graphic cards in it? This is a somewhat common configuration these days so I thought I would check. In dual card systems, the wrong card is chosen automatically and you have to mess with the graphics card settings to get Mythruna to use the proper one. Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Deathspecter on November 21, 2012, 04:14:10 PM I am almost 100% sure my drivers are up to date :S
And that really is my only graphic card. Is there no way to solve the problem? :\ EDIT: And I have a Laptop, yes. Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Michael on November 21, 2012, 04:18:24 PM i went ahead and looked up the graphics card to see what it is, and i don't know what i got is good.
http://feedback.wildfiregames.com/report/opengl/device/Intel%20965/963%20Graphics%20Media%20Accelerator Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: pspeed on November 21, 2012, 04:23:45 PM I am almost 100% sure my drivers are up to date :S And that really is my only graphic card. Is there no way to solve the problem? :\ EDIT: And I have a Laptop, yes. If those are the best drivers then there is no way to solve this problem. That card is pretty limited. It only supports glsl 1.1 and I require at least 1.2, I think. It is unlikely that I could do anything about it and if I fixed that issue then other ones will crop up. Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Deathspecter on November 21, 2012, 04:27:36 PM Oh man does that mean I can't play the game? :O
Crap :( I was so excited about it! Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: pspeed on November 21, 2012, 08:54:56 PM Oh man does that mean I can't play the game? :O Crap :( I was so excited about it! Yeah, really sorry. :( There is only so much I can do to support relatively hobbled hardware. The lesser intel GPUs are pretty bad. Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Michael on November 21, 2012, 09:19:45 PM is there the possibility to make a mod that will reduce the graphics so lesser cards can handle them?
Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: pspeed on November 21, 2012, 10:04:09 PM is there the possibility to make a mod that will reduce the graphics so lesser cards can handle them? Yes, if you rewrite the entire graphics engine to look like minecraft. The GLSL 1.1 thing is pretty limiting. In another year probably no new games will support these old limited cards. Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Michael on November 22, 2012, 01:52:28 AM i didn't say minecraft ::)
Title: Re: ERROR at Launching Single Player Game. Help please =) Post by: Moonkey on November 24, 2012, 12:30:57 AM Even Glsl 1.2 is pretty limited. I had problems with activating bump-mapping on my older Dell XPS. When I activated it, lights didn't work.
|