Title: Video card not supported? Post by: Mooble on September 06, 2012, 05:08:11 AM hey guys just a quickie, looked around the game saw a few vids, decided to download. when i boot it up im hit with this...
Quote Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] com.jme3.renderer.RendererException: non-power-of-2 framebuffer textures are not supported by the video hardware at com.jme3.renderer.lwjgl.LwjglRenderer.updateTexImageData(LwjglRenderer.java:1830) at com.jme3.renderer.lwjgl.LwjglRenderer.updateRenderTexture(LwjglRenderer.java:1398) at com.jme3.renderer.lwjgl.LwjglRenderer.updateFrameBufferAttachment(LwjglRenderer.java:1421) at com.jme3.renderer.lwjgl.LwjglRenderer.updateFrameBuffer(LwjglRenderer.java:1452) at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1539) at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1108) at com.jme3.renderer.RenderManager.render(RenderManager.java:1173) at com.jme3.app.SimpleApplication.update(SimpleApplication.java:254) at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149) at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223) at java.lang.Thread.run(Unknown Source) Build version:20120627 Memory usage: Working memory: 73% (11010296/14983168) VM Max: 2% (11010296/518979584) Rendering caps: FrameBuffer FrameBufferMRT OpenGL20 ARBprogram GLSL100 GLSL110 Statistics: Vertices = 0 Triangles = 0 Uniforms = 0 Objects = 0 Shaders (S) = 0 Shaders (F) = 0 Shaders (M) = 0 Textures (S) = 1 Textures (F) = 1 Textures (M) = 1 FrameBuffers (S) = 0 FrameBuffers (F) = 0 FrameBuffers (M) = 1 Application settings: UseInput = true AudioRenderer = LWJGL Height = 200 Renderer = LWJGL-OpenGL2 BitsPerPixel = 16 Fullscreen = true StencilBits = 0 DepthBits = 24 VSync = false Frequency = 60 Width = 320 Samples = 0 DisableJoysticks = true FrameRate = -1 Display adapter information: Adapter:ati2dvag Driver Version:6.14.10.6601 Vendor:ATI Technologies Inc. Version:2.0.5695 WinXP Release Renderer:RADEON X300/X550 Series x86/SSE2 GLSL Ver:1.10 Any clues on how to sort it? Title: Re: Video card not supported? Post by: pspeed on September 06, 2012, 09:11:00 AM Sorry you are having trouble. It might be worth making sure your video drivers are the latest. Traditionally, ATI has been pretty slow with OpenGL updates so it pays to have the very latest.
The non-power-of-two textures thing will prevent Mythruna from running. As an aside, don't use 16 bits per pixel as the bits setting. Someday I really need to try to remove the bad options from the settings dialog. |