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Author Topic: GAME CREATING  (Read 24018 times)
Blackslash
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« Reply #15 on: December 23, 2012, 08:43:40 PM »

Game development isnt as simple as "im going to make a game and it will be awesome. A LOT of the time requires hands off the keyboard time. A developer tool like "rpg maker" i dispise....ok yes you can create a game...but its not YOURS, find a language and make simple programs

is it really that bad im taking a class on it in the summer
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~~~~~~~~~~~~~~~Blackslash~~~~~~~~~~~~~~~
Nobody is perfect therefore I am nobody
Michael
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« Reply #16 on: December 23, 2012, 08:56:48 PM »

Game development isnt as simple as "im going to make a game and it will be awesome. A LOT of the time requires hands off the keyboard time. A developer tool like "rpg maker" i dispise....ok yes you can create a game...but its not YOURS, find a language and make simple programs
is it really that bad im taking a class on it in the summer
No, that is actually fantastic! You can learn easily and have plenty of undistracted time put into it Smiley
« Last Edit: December 24, 2012, 02:19:42 PM by Unnaturallife » Logged
Blackslash
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« Reply #17 on: December 23, 2012, 08:59:05 PM »

Game development isnt as simple as "im going to make a game and it will be awesome. A LOT of the time requires hands off the keyboard time. A developer tool like "rpg maker" i dispise....ok yes you can create a game...but its not YOURS, find a language and make simple programs
No, that is actually fantastic! You can learn easily and have plenty of undistracted time put into it Smiley

is it really that bad im taking a class on it in the summer



is that sarcasm
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~~~~~~~~~~~~~~~Blackslash~~~~~~~~~~~~~~~
Nobody is perfect therefore I am nobody
Moonkey
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« Reply #18 on: December 23, 2012, 11:18:40 PM »

I program in Java and I use a programmer's text editor.  I'm "old school", hard-core, yo.
bad-to-the-bone
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pspeed
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« Reply #19 on: December 23, 2012, 11:20:18 PM »

I program in Java and I use a programmer's text editor.  I'm "old school", hard-core, yo.
bad-to-the-bone

b-b-b-b-b-bad...

I suppose the more modern equivalent would be "this club can't even handle me right now".
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Moonkey
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« Reply #20 on: December 23, 2012, 11:25:24 PM »

I program in Java and I use a programmer's text editor.  I'm "old school", hard-core, yo.
bad-to-the-bone

b-b-b-b-b-bad...

I suppose the more modern equivalent would be "this club can't even handle me right now".
"Too cool for you"
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Michael
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« Reply #21 on: December 24, 2012, 08:25:37 AM »

I program in Java and I use a programmer's text editor.  I'm "old school", hard-core, yo.
bad-to-the-bone

b-b-b-b-b-bad...

I suppose the more modern equivalent would be "this club can't even handle me right now".
"Too cool for you"

Too cool for game creators Wink
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nh_99
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« Reply #22 on: December 24, 2012, 12:06:39 PM »

http://www.amazon.com/gp/aw/d/146650868X



Book and teacher next semester
I read this book because it covered 2d and 3d, and all of the math used to make a game. It was really quite interesting. It talked about game marketing too.
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Iggyjeckel
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« Reply #23 on: December 24, 2012, 01:14:28 PM »

Ill make sure i let chuck know someone outside of monroe read his book lol

The cover art is actually from a student as well. He only wrote the book because the book that was being used annoyed him, so he wrote his own... And it was picked up by the college
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Michael
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« Reply #24 on: December 24, 2012, 02:20:05 PM »

Game development isnt as simple as "im going to make a game and it will be awesome. A LOT of the time requires hands off the keyboard time. A developer tool like "rpg maker" i dispise....ok yes you can create a game...but its not YOURS, find a language and make simple programs
No, that is actually fantastic! You can learn easily and have plenty of undistracted time put into it Smiley

is it really that bad im taking a class on it in the summer



is that sarcasm
no, sorry. I messed up my quotes *shunned* I fixed it though.
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Thanos
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« Reply #25 on: December 26, 2012, 05:26:56 PM »

For the java gurus who wanna make awesome games I have 2 words to say. JMonkeyEngine and LibGDX probably da best tools out there! Im currently working with LibGDX (or better struggling)
« Last Edit: December 26, 2012, 06:51:20 PM by Thanos » Logged
nh_99
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« Reply #26 on: December 27, 2012, 08:08:34 AM »

For the java gurus who wanna make awesome games I have 2 words to say. JMonkeyEngine and LibGDX probably da best tools out there! Im currently working with LibGDX (or better struggling)
Agreed. I work with JMonkeyEngine, and that is the best development tool ever.
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pspeed
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« Reply #27 on: December 27, 2012, 08:33:33 AM »

LOL.  Are you guys just buttering me up?

You know I'm a core member of the jMonkeyEngine team, right? Smiley
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Michael
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« Reply #28 on: December 27, 2012, 11:43:19 AM »

LOL.  Are you guys just buttering me up?

You know I'm a core member of the jMonkeyEngine team, right? Smiley
now we do Tongue
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Thanos
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« Reply #29 on: December 27, 2012, 12:35:17 PM »

LOL.  Are you guys just buttering me up?

You know I'm a core member of the jMonkeyEngine team, right? Smiley

hehehe  Grin Im following closely the jme forum although i cant participate yet cause im a noob but Im really curious about the jogl2 support cause that may means better android support too
« Last Edit: December 27, 2012, 12:47:16 PM by Thanos » Logged
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