So its happened probably 3 times now with this new release I dont want u working over Christmas Paul, I am just letting you know of this issue.
My laptop will be playing mythruna then it will crash, it looks as if its being minimised because like shrinks up into the top right hand corner like a aero effect of windows 7.
I have a few error logs and ill put the newest one up here.
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1dba9f9,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)
Build version:20111223
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 82% (185058568/223481856) VM Max: 35% (185058568/518979584)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 465230
Triangles = 264803
Uniforms = 3442
Objects = 397
Shaders (S) = 46
Shaders (F) = 20
Shaders (M) = 37
Textures (S) = 120
Textures (F) = 47
Textures (M) = 89
FrameBuffers (S) = 0
FrameBuffers (F) = 0
FrameBuffers (M) = 8
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 600
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 800
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:aticfx32
Driver Version:8.17.10.1091
Vendor:ATI Technologies Inc.
Version:3.3.11005 Compatibility Profile Context
Renderer:ATI Mobility Radeon HD 4500/5100 Series
GLSL Ver:3.30