Title: need help to get mythruna to work Post by: fapalapagus on September 28, 2012, 05:29:54 PM title says it all
heres the error report Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer! at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166) at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131) at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Unknown Source) Application was not initialized. hope someone can help. Title: Re: need help to get mythruna to work Post by: pspeed on September 28, 2012, 05:50:59 PM title says it all heres the error report Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer! at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166) at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131) at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Unknown Source) Application was not initialized. hope someone can help. Sorry you are having problems. Sounds like the same problem as here: http://mythruna.com/forum/index.php?topic=966.0 Hopefully there is something there that helps. |