Title: pondering the future: multiplayer Post by: ebag51 on August 31, 2013, 04:21:32 PM this is a thread for people to share there thoughts on what they think multiplayer would be like
i imagine the community on the servers would be similar to the community on a minecraft rp or fac server players wandering too far from town and having to bury themselves at night some people feeling like being trolls and trying to kill all the npcs while some other players try to defend the npcs players trading goods who have different skills a griefer in the night set fires to npc buildings while think trolololol eventually a small kingdom popping up of npcs and player leaders feel free to post your thoughts about what multiplayer would be like, what you would do on it and funny stuff you think would happen on it Title: Re: pondering the future: multiplayer Post by: Michael on August 31, 2013, 04:38:11 PM Multiplayer, will be a land of ruthless bloodlust, its every man for himself, versus other races and the wild beasts. Death won't be considered much, so many perish..
Also I see a pony in the distance (http://static.comicvine.com/uploads/scale_super/11111/111115653/3030921-4523344331-Rainb.png) Title: Re: pondering the future: multiplayer Post by: Sean on August 31, 2013, 06:37:23 PM I imagine playing cooperatively with a friend with the stock game. But also playing build mode on a dedicated server.
Title: Re: pondering the future: multiplayer Post by: ebag51 on August 31, 2013, 06:58:26 PM Multiplayer, will be a land of ruthless bloodlust, its every man for himself, versus other races and the wild beasts. Death won't be considered much, so many perish.. well your mythruna server's gonna be fun shyzlo xDAlso I see a pony in the distance (http://static.comicvine.com/uploads/scale_super/11111/111115653/3030921-4523344331-Rainb.png) Title: Re: pondering the future: multiplayer Post by: pspeed on August 31, 2013, 08:17:48 PM Note: by default NPC cities, towns, villages, roads, etc. will already exist.
You'd have to disable that if you didn't want them... and then you have to worry about making sure your players have what they need to survive since you just took away any ability to purchase equipment and resources. Title: Re: pondering the future: multiplayer Post by: Michael on August 31, 2013, 08:23:18 PM Mining is always an option :P
Title: Re: pondering the future: multiplayer Post by: ebag51 on September 01, 2013, 01:54:29 AM Note: by default NPC cities, towns, villages, roads, etc. will already exist. unless these towns and cities spawn close together there's a chance players will get lostYou'd have to disable that if you didn't want them... and then you have to worry about making sure your players have what they need to survive since you just took away any ability to purchase equipment and resources. Title: Re: pondering the future: multiplayer Post by: pspeed on September 01, 2013, 02:46:20 AM Note: by default NPC cities, towns, villages, roads, etc. will already exist. unless these towns and cities spawn close together there's a chance players will get lostYou'd have to disable that if you didn't want them... and then you have to worry about making sure your players have what they need to survive since you just took away any ability to purchase equipment and resources. There will always be one right by spawn. Players won't get lost unless they want to. Title: Re: pondering the future: multiplayer Post by: pspeed on September 01, 2013, 02:46:54 AM Mining is always an option :P ...if you happen to have the tools. |