Title: Platform Game: Test it! Post by: Michael on July 14, 2014, 08:17:19 PM Hey everyone! I just wanted to give an update on what I've been doing. I've been trying to figure out what I love about programming, and where I want to go with it. I have been programming in Java since I've found Mythruna (ALMOST 2 YEARS THIS AUGUST!) and I've been programming for 2.5 years overall (I started with HTML/CSS, count those as programming languages if you want to or not.)
Well, as I said I've been exploring. By exploring, I mean which language do I like best? I've tried .NET, and I explored into Visual Basic.NET with XNA. I enjoyed the frame rate and everything, but here was the downfall:
Now, since I've been using Java, I never used an engine. The thing was that I thought it would be best to know how to do it all. Yes, it sounded great at first. In the end, I kept being told, "Yes, it's good to know how to do it, but why rediscover what's already provided for you?" Another comment is I could literally waste years rediscovering the discovered. Thus, I've known about LWJGL, and OpenGL for quite some time, so why not touch on that? There are two key libraries that I found to be top-line/most popular. The choices were: LibGDX, Slick2D. I chose Slick2D. Now, to get into interesting parts, my favorite parts about engines is the FPS boost I get. I built two similar games in VB.NET and in Java with Slick2D. FPS difference, VB.NET/XNA won, because of the DirectX in it. I believe I could achieve the same things with LWJGL/OpenGL, I just have to set it up myself. ;) UPDATE: I decided to switch over to LibGDX instead of Slick2D. I find it to be much, much better. :) The path if you're curious will be: "C:/EcrosoGames/Resources/GamesEX/Java/natives/" and all of your natives will be in there. Also, to let you know, you can view the update videos via YouTube by clicking on the Video Demonstration NOTE: Java 8 Needed! Controls Move Left: A or Left Move Right: D or Right Jump: W or Up Shoot Bullet: Left Click 0.0.3 Notes:
Download: http://www.mediafire.com/download/2skweyfy4z4k99p/PlatformGame_0.0.3.jar Video Demonstration: https://www.youtube.com/watch?v=2Xar4znIvB8 [/list] 0.0.2 Notes:
0.0.1 Notes:
Second Jar (Platformer) UNLOCKED: http://www.mediafire.com/download/oh7uvdn5yfif4ij/PlatformGame_UNLOCKED.jar Also, to let you know, UNLOCKED means that I didn't set the target framerate to 60. What I want I want to know how it works for you!
Just any particular questions that will question if the game is even working, or if something is incorrect. Title: Re: Java:Slick/LWJGL Test it out. Post by: Rayblon on July 16, 2014, 03:44:26 PM 440 fps just about the entire time. No visible issues with physics or graphics from what I can tell.
Title: Re: Platform Game: Test it! Post by: Michael on August 06, 2014, 11:16:30 AM Post updated with version 0.0.3 With extra, and edited information, so give it an overview if you'd like. Any feedback, or even constructive criticism would be nice. ;)
Title: Re: Platform Game: Test it! Post by: Gambit on August 08, 2014, 07:09:33 PM Awesome, gotta test this out once I get to a computer.
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