Mythruna

Modder's Workbench => Scripting => Topic started by: Michael on July 01, 2015, 07:53:04 PM



Title: FlyMod by CoderMusgrove
Post by: Michael on July 01, 2015, 07:53:04 PM
FlyMod is available on Mythruna's MediaWiki (http://mythruna.com/mediawiki/index.php?title=FlyMod)

This is for you Rayblon ♥


Title: Re: FlyMod by CoderMusgrove
Post by: Rayblon on July 01, 2015, 10:43:13 PM
hnngh, my statue pit is in Paul's server.

Regardless, you've made an invaluable tool for Mythruna's builders. A tool that will no doubt see heavy use for many years. It's quite inspiring to see someone do so much for a stranger on the internet -- Though admittedly a well acquainted one. I'll soar through the skies and be the most graceful Croft head that ever lived, even if I build my statue on my feet.


Title: Re: FlyMod by CoderMusgrove
Post by: Moonkey on July 08, 2015, 11:58:56 AM
hnngh, my statue pit is in Paul's server.

Regardless, you've made an invaluable tool for Mythruna's builders. A tool that will no doubt see heavy use for many years. It's quite inspiring to see someone do so much for a stranger on the internet -- Though admittedly a well acquainted one. I'll soar through the skies and be the most graceful Croft head that ever lived, even if I build my statue on my feet.
"A tool that will no doubt see heavy use for many years." You made it seem like Mythruna will be stuck in this part of development for years... *looks at his join date* Wait a minute...

:D


Title: Re: FlyMod by CoderMusgrove
Post by: Rayblon on July 08, 2015, 07:14:08 PM
"A tool that will no doubt see heavy use for many years." You made it seem like Mythruna will be stuck in this part of development for years... *looks at his join date* Wait a minute...

:D

Well, flight isn't currently queued for development. At least, if it is planned, we haven't been informed of it. The next update may take many years... but even if it's released tomorrow, it's unlikely to have flight. :)


Title: Re: FlyMod by CoderMusgrove
Post by: pspeed on July 09, 2015, 05:24:13 AM
"A tool that will no doubt see heavy use for many years." You made it seem like Mythruna will be stuck in this part of development for years... *looks at his join date* Wait a minute...

:D

Well, flight isn't currently queued for development. At least, if it is planned, we haven't been informed of it. The next update may take many years... but even if it's released tomorrow, it's unlikely to have flight. :)

That's true... well, the flight I have planned for development will be real flight and not 'hover'... as in the flight Avians will be able to do.


Title: Re: FlyMod by CoderMusgrove
Post by: Sk.Faker on November 25, 2015, 04:59:56 PM
I decided to play, I saw the script of flight ... and it does not work :)
When he is - you can not go to the server (writes an incorrect password).
Who can tell, what is the problem?

P.S. by Google Translator

UPDATE:
Or maybe you can make a more rapid acceleration (Shift)?)) It would be great if you could move quickly.
Yes, it would even be better)) Just a quick movement speed, personally I have never had a need for the flights.


Title: Re: FlyMod by CoderMusgrove
Post by: pspeed on November 25, 2015, 05:10:37 PM
The fly script only works in single player.

Shift already runs.  If you ran any faster then you'd outrun the engine loading the terrain.


Title: Re: FlyMod by CoderMusgrove
Post by: Sk.Faker on November 26, 2015, 05:01:16 AM
The fly script only works in single player.

Shift already runs.  If you ran any faster then you'd outrun the engine loading the terrain.

Shift is, but I would like it to be faster))
Thanks for the answer!)


Title: Re: FlyMod by CoderMusgrove
Post by: Michael on June 08, 2016, 06:44:30 AM
UPDATE
Now double-tapping space switches between walking and flying.
http://www.mediafire.com/download/0c4fbr652cy5b31/FlyMod.init.groovy


Title: Re: FlyMod by CoderMusgrove
Post by: Rayblon on June 08, 2016, 07:21:31 AM
UPDATE
Now double-tapping space switches between walking and flying.
http://www.mediafire.com/download/0c4fbr652cy5b31/FlyMod.init.groovy

Nice. I might make a mods section of the Table of Contents now, so people have more immediate access to these awesome tools. :D


Title: Re: FlyMod by CoderMusgrove
Post by: Michael on June 08, 2016, 12:54:07 PM
Updated again, because I press the spacebar more than once a second; double tap the spacebar within 300ms, and you'll toggle flight.
https://www.mediafire.com/?tghxp0hhl5lz5az