Mythruna

General Category => General Discussion => Topic started by: voxelgamer on September 07, 2016, 01:56:43 PM



Title: Ever consider using Unity?
Post by: voxelgamer on September 07, 2016, 01:56:43 PM
Hi pspeed ever consider using unity instead of jmonkey engine ?

From what ive seen unity is much more easier to use and comes with alot of awesome features that help in development times.
It's just a thought , and from what i see networking is difficult in this engine , its no picnic in unity but its fairly easy if you got experience .

Any thoughts.


Title: Re: Ever consider using Unity?
Post by: pspeed on September 07, 2016, 02:38:35 PM
Hi pspeed ever consider using unity instead of jmonkey engine ?

From what ive seen unity is much more easier to use and comes with alot of awesome features that help in development times.
It's just a thought , and from what i see networking is difficult in this engine , its no picnic in unity but its fairly easy if you got experience .

Any thoughts.

Hi, have you considered writing your posts in Hindi instead of English?  :)

That's the equivalent question, really.  Since Unity is not Java and I'm a Java developer.  Personally, I'd rather have my toenails removed with rusty pliers before I'd work on C# or whatever scripting language they have without getting mad $$$.

Unity would either lock me into a specific mode of development that would make Mythruna's goals impossible or I'd have to write a bunch of stuff myself anyway (in a language I find extremely displeasurable).

Implementing networking using jMonkeyEngine is no harder than any other engine.  (BTW, I _wrote_ the networking support in jMonkeyEngine.... and I'm a core dev there.)  Mythruna has some specific issues that make it trickier.  For example, your average Unity game doesn't have to deal with networking synching physics across a whole world that is 100% modifiable by the players.  Things get tricky.

I'd have network integration issues no matter which platform I use.  The difference with jMonkeyEngine is that I can fix the limitations I have right in the engine.


Title: Re: Ever consider using Unity?
Post by: Rayblon on September 07, 2016, 09:51:10 PM
Hi, have you considered writing your posts in Hindi instead of English?  :)

क्यों आप इस संदेश का अनुवाद किया था.(http://i.imgur.com/cpzYXCI.png?1)