Mythruna

General Category => Announcements => Topic started by: pspeed on February 21, 2012, 02:04:38 AM



Title: New test build 20120221 - Lag improvements
Post by: pspeed on February 21, 2012, 02:04:38 AM
Here it is:
http://mythruna.com/?page_id=109

Mostly just lag improvements.  I have the beginnings of the game mode user interface started but it doesn't do much and there seems to be a bug with the inventory panel sometimes not working right.

But... the lag improvements should be significant and warranted a new release.

Full release notes here: http://mythruna.com/?page_id=340


Title: Re: New test build 20120221 - Lag improvements
Post by: Trecool on February 21, 2012, 05:50:39 AM
Hi !

Thanks for this release! GameMode and inventory look Like SU-PER and I don't have any lag in multiplayer!

But... I have found some bug :/

1) In game, When I open the menu with escape and I move my mouse arrow on "resume game". Move is a Clic for the game ?
2) Hmm, In game mode? Can we break and build block? Or it's a vizualisation ?
3) In Multiplayer, I can't type the Arobace (@) with my keyboard.. When I create an account.
4) On the Website, in server Download. Linux and windows link are bad.

Else, Thanks !

Ciao


Title: Re: New test build 20120221 - Lag improvements
Post by: pspeed on February 21, 2012, 09:10:05 AM
Hi !

Thanks for this release! GameMode and inventory look Like SU-PER and I don't have any lag in multiplayer!

But... I have found some bug :/

1) In game, When I open the menu with escape and I move my mouse arrow on "resume game". Move is a Clic for the game ?

This was true in the last release, too.  If you open up the in-game menu once and click "Resume Game" from that point on if you open up the in-game menu and don't wiggle the mouse while it is opening then when you wiggle it closes it again.  If you move the mouse while the menu is still opening then it's ok but then you have to click buttons twice to select them.

It's a bug in the menu library I use.  It doesn't see the mouse button release or something so when you go back to the menu it still thinks the mouse button is down.  I'm going to replace these menus and rip out that library so I didn't want to spend too much time on it.

Plus, the 0214 and 0217 releases both did it too and no one complained yet. :P

2) Hmm, In game mode? Can we break and build block? Or it's a vizualisation ?

It's not functional yet.  The hand tool doesn't do anything and you don't yet have a tool for breaking blocks or placing them.

3) In Multiplayer, I can't type the Arobace (@) with my keyboard.. When I create an account.

Could you before?

4) On the Website, in server Download. Linux and windows link are bad.

You mean that they were with the wrong icons?  I have fixed that now.


Title: Re: New test build 20120221 - Lag improvements
Post by: randomprofile on February 21, 2012, 10:57:17 AM
I really like the look of the new animation for the menu's and there isn't any lag spikes when I open blueprints page :D nice job


Title: Re: New test build 20120221 - Lag improvements
Post by: Trecool on February 21, 2012, 12:04:55 PM
1) 2) 4) Okay

3) The history of Arobace (@) is since the beginning :)
It's not important but I prefer to talk about it.


Title: Re: New test build 20120221 - Lag improvements
Post by: pspeed on February 21, 2012, 12:19:56 PM
3) The history of Arobace (@) is since the beginning :)
It's not important but I prefer to talk about it.

Does it work in the chat bar?


Title: Re: New test build 20120221 - Lag improvements
Post by: Trecool on February 21, 2012, 12:58:40 PM
It Work :)


Title: Re: New test build 20120221 - Lag improvements
Post by: pspeed on February 21, 2012, 01:25:27 PM
It Work :)

Yay.  So it's another issue with the user interface library I use for the menus and stuff.  I will be replacing that soon because it makes me want to break things every time I have to change something. :)

The chat bar is more like what I will replace it with... so it's good to know it works there.


Title: Re: New test build 20120221 - Lag improvements
Post by: Trecool on February 21, 2012, 03:31:32 PM
Kay !! Thank s!


Title: Re: New test build 20120221 - Lag improvements
Post by: randomprofile on February 21, 2012, 07:40:03 PM
Wait... there's an inventory screen? lol, I need to read the ChangeLog


Title: Re: New test build 20120221 - Lag improvements
Post by: pspeed on February 21, 2012, 08:02:38 PM
Wait... there's an inventory screen? lol, I need to read the ChangeLog

Sort of.  It's just showing blueprints and is a bit buggy (in the released version) if you have more than 25 blueprints.

It's a stepping stone on the way to something else... and ultimately inventory/containers will be done differently but I needed something to have and make "items" in order to have tool actions, object actions, etc.


Title: Re: New test build 20120221 - Lag improvements
Post by: FutureB on February 21, 2012, 09:13:46 PM
I feeel like im missing outtt on myhrunnaaaaas when will i get my new laptop :/