Title: New build 20120417 - New block types and several bug fixes Post by: pspeed on April 17, 2012, 12:12:23 AM Get it here:
http://mythruna.com/download-now/ Release notes: http://mythruna.com/download-now/20120417-release-notes/ Highlights in this release: * Over 100 new block types including steep slopes and shingles, shallow slopes, more corners, horizontal cylinders, logs, and a reorganization of the block categories. * Bunches of bug fixes and better error reporting. * Added a few checks for strange conditions like improper max mem settings, UDP back channel being blocked, etc. * Ability for servers to have dirty word filters. Some shots of new block types in action: (http://i.imgur.com/bvssH.jpg) (http://i.imgur.com/o7PTS.jpg) (http://i.imgur.com/75Zd7.jpg) (http://i.imgur.com/eFkEe.jpg) (http://i.imgur.com/3roG2.jpg) Title: Re: New build 20120417 - New block types and several bug fixes Post by: LilSimba on April 17, 2012, 12:27:59 AM Benevolent God you are, yes!
Title: Re: New build 20120417 - New block types and several bug fixes Post by: pspeed on April 17, 2012, 01:22:13 AM A small bug crept into this release... physical objects are not "collidable" in multiplayer. I've fixed it locally but I don't have time to upload a new release tonight. I'll put up a 20120418 release after I'm done with sleeping "day job" work.
Title: Re: New build 20120417 - New block types and several bug fixes Post by: pspeed on April 17, 2012, 01:41:07 AM A small bug crept into this release... physical objects are not "collidable" in multiplayer. I've fixed it locally but I don't have time to upload a new release tonight. I'll put up a 20120418 release after I'm done with sleeping "day job" work. I lied. So few people had downloaded 20120417 that I went ahead and reuploaded. If you are one of the 11 that downloaded before I posted this message then please redownload. Sorry for the trouble. Title: Re: New build 20120417 - New block types and several bug fixes Post by: FutureB on April 17, 2012, 02:12:57 AM Thanks for the release iv been waiting :]]]]]
Found a big/glitch when u place a dirt med slope nexto a dirt mid corner (http://desmond.imageshack.us/Himg824/scaled.php?server=824&filename=mythruna1334661839694.png&res=landing) Title: Re: New build 20120417 - New block types and several bug fixes Post by: Moonkey on April 17, 2012, 05:14:56 AM Thanks for the release iv been waiting :]]]]] Found a big/glitch when u place a dirt med slope nexto a dirt mid corner (http://desmond.imageshack.us/Himg824/scaled.php?server=824&filename=mythruna1334661839694.png&res=landing) Good for finding caves while you can >:3 Edit: Great release paul! I shall make either another video, or make my lab look better and take pictures :) Keep up the great work, and good luck! Believe it or not, I thought this update was only going to have a few new block-types. This update amazes me. Thanks Paul! Title: Re: New build 20120417 - New block types and several bug fixes Post by: Trecool on April 17, 2012, 05:50:29 AM Thank you for this release !
A very good release with awesome feature ! Title: Re: New build 20120417 - New block types and several bug fixes Post by: Danutron on April 17, 2012, 09:28:43 AM wow yay hurray and so on
good job Title: Re: New build 20120417 - New block types and several bug fixes Post by: Moonkey on April 17, 2012, 10:38:12 AM Bug with the update. I get an error log when I try to make a blueprint.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] java.lang.NullPointerException at mythruna.client.ui.GridControl.refreshChildren(GridControl.java:139) at mythruna.client.tabs.bp.Palette.setIcons(Palette.java:220) at mythruna.client.tabs.bp.BlueprintEditorState.setPalettePage(BlueprintEditorState.java:677) at mythruna.client.tabs.bp.BlueprintEditorState.setWorkingBlueprint(BlueprintEditorState.java:689) at mythruna.client.tabs.bp.BlueprintIconSelection$SelectBlueprintCommand.execute(BlueprintIconSelection.java:244) at mythruna.client.ui.ButtonControl.click(ButtonControl.java:46) at mythruna.client.tabs.bp.BlueprintEditorState.clickNode(BlueprintEditorState.java:495) at mythruna.client.tabs.bp.BlueprintEditorState.clickUI(BlueprintEditorState.java:510) at mythruna.client.tabs.bp.BlueprintEditorState$InputHandler.onAction(BlueprintEditorState.java:895) at com.jme3.input.InputManager.invokeActions(InputManager.java:168) at com.jme3.input.InputManager.onMouseButtonEventQueued(InputManager.java:403) at com.jme3.input.InputManager.processQueue(InputManager.java:801) at com.jme3.input.InputManager.update(InputManager.java:851) at com.jme3.app.Application.update(Application.java:605) at com.jme3.app.SimpleApplication.update(SimpleApplication.java:233) at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149) at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223) at java.lang.Thread.run(Unknown Source) I press B, then I press "New" and it crashes. Title: Re: New build 20120417 - New block types and several bug fixes Post by: pspeed on April 17, 2012, 02:46:48 PM Thanks for the release iv been waiting :]]]]] Found a big/glitch when u place a dirt med slope nexto a dirt mid corner (http://desmond.imageshack.us/Himg824/scaled.php?server=824&filename=mythruna1334661839694.png&res=landing) Hmmm... yeah, I know why this happens. It will be an easy fix. |