Mythruna

Player's Corner => Gallery => Topic started by: pspeed on July 14, 2012, 01:30:41 AM



Title: A farm...
Post by: pspeed on July 14, 2012, 01:30:41 AM
So, I needed to know roughly how much per square a Mythruna farm might produce.  Part of figuring out resource dependencies...

So I fired up the game and made a farm.  I didn't finish it and only filled in two of the fields... but I think it looks ok and now I'm starting to have an idea of how an NPC will build a farm on somewhat rolling terrain.

(http://i.imgur.com/uPiQ8.jpg)


Title: Re: A farm...
Post by: FutureB on July 14, 2012, 02:51:11 AM
Its such a cool farm hahaha


Title: Re: A farm...
Post by: Moonkey on July 14, 2012, 06:05:19 AM
Oh cool. A cute lil farm :D. Reminds me of Harvest Moon.


Title: Re: A farm...
Post by: BigredRm on July 14, 2012, 07:08:39 AM
That fence looks like a pain to build. Good to see its not a five story farmhouse.


Title: Re: A farm...
Post by: Ghelmaron on July 14, 2012, 08:13:12 AM
Looks pretty good, Paul. Is that something that you build on the multiplayer server world?


Title: mythruna
Post by: george mac on July 14, 2012, 09:52:47 AM
hi do you know how to fix the starting error for mythruna? because I cannot get on the game


Title: Re: mythruna
Post by: pspeed on July 14, 2012, 10:12:20 AM
hi do you know how to fix the starting error for mythruna? because I cannot get on the game

Sorry you are having problems.  It's best to post to the tech support section and include your error logs.  Most of the time it's a graphics card or driver compatibility issue... but it depends on the error.


Title: Re: mythruna
Post by: george mac on July 14, 2012, 10:17:15 AM
thanks


Title: Re: A farm...
Post by: pspeed on July 14, 2012, 10:21:42 AM
That fence looks like a pain to build. Good to see its not a five story farmhouse.

The fence is pretty easy.  It's just two different blueprint objects that are 8 mini-blocks long so that they overlap neighboring blocks by a half-width.  So "Snap All" places them exactly where they need to be.

The crops were a real pain.  One object per 'block', each requiring a "Snap All".  I almost gave up and scripted it. :)


Title: Re: A farm...
Post by: pspeed on July 14, 2012, 10:22:39 AM
Looks pretty good, Paul. Is that something that you build on the multiplayer server world?

No, I built it in my local test world.  It's easier for me to export stuff like the objects out that way and I can do more drastic landscaping without feeling bad about it.  I had to click away a lot of trees to make the farm. :)


Title: Re: A farm...
Post by: Teknonick on July 14, 2012, 11:53:30 AM
That fence looks like a pain to build. Good to see its not a five story farmhouse.
*Built*
Paul, I made it with one blueprint.... x)


Title: Re: A farm...
Post by: pspeed on July 14, 2012, 11:07:49 PM
So, for the curious... and there will be more about this elsewhere in a minute...

Here is the bird's eye view of my farm:
(http://i.imgur.com/6pkUJ.jpg)

It shows three different "sections" with one of them being "fallow" for crop rotation.  So this farmer could grow two crops a season and let cattle/livestock room on the third if he liked.

Here is the allocation:
(http://i.imgur.com/VjJ03.jpg)

From left to right, 169 sq meters, 146 sq meters, and 177 sq meters.

Ideally they'd be the same but I think that's pretty good for just eyeballing it from the ground and placing what "felt right".


Title: Re: A farm...
Post by: pspeed on July 14, 2012, 11:10:11 PM
The section to the left is the fallow section and I just noticed that if I take the fences out that separate the bottom part from the top part (I originally thought that just the top would be enough but I changed my mine)... if I take those out then that section also has 177 sq meters.

...and it wouldn't be hard to easily squeeze another 31 sqrs from the middle.

...ok, so that's the farm for a town of 30 or so.


Title: Re: A farm...
Post by: ahmadsal on July 15, 2012, 11:51:35 AM
Towns are going to be huge. wow. Having maybe 10-15 buildings for a town of 30, and each taking quite some space (not as much as the farm), one could take a stroll through town without reaching the end too soon. I like your proportions.

Where on your list of town sizes would this farm fall into. Is it average in size, or one of the larger ones, or are all towns roughly the same size (dependent on resources)


Title: Re: A farm...
Post by: pspeed on July 15, 2012, 12:48:15 PM
Towns are going to be huge. wow. Having maybe 10-15 buildings for a town of 30, and each taking quite some space (not as much as the farm), one could take a stroll through town without reaching the end too soon. I like your proportions.

Where on your list of town sizes would this farm fall into. Is it average in size, or one of the larger ones, or are all towns roughly the same size (dependent on resources)

So far my test towns average about 30 people.  And that pictured is an "average" farm to feed a town that size.

In the towns I have in my AI tester pics, everyone has beds... and so you can see how many buildings there are.  In reality, those "houses" all have 4 beds but I will adjust it in the real generator to try to keep family units together where it makes sense.  After all, I can easily generate buildings that house 20 people if I really wanted... though that's pretty ridiculous. ::)


Title: Re: A farm...
Post by: BigredRm on July 15, 2012, 02:15:19 PM
After all, I can easily generate buildings that house 20 people if I really wanted... though that's pretty ridiculous. ::)

I also think skyscrapers and tall buildings are ridiculous.


Title: Re: A farm...
Post by: pspeed on July 15, 2012, 03:10:00 PM
After all, I can easily generate buildings that house 20 people if I really wanted... though that's pretty ridiculous. ::)

I also think skyscrapers and tall buildings are ridiculous.

Yeah, especially in a medieval fantasy + minor magic+steampunk setting.

Though even a two story + roof loft house would sleep 16 if they were really really cozy... like a family.


Title: Re: A farm...
Post by: BigredRm on July 15, 2012, 03:26:03 PM
Or a cult.


Title: Re: A farm...
Post by: BenKenobiWan on July 15, 2012, 04:37:35 PM
...ok, so that's the farm for a town of 30 or so.
It looks small to me. Imagining six or seven other houses around there makes the whole farm look like a garden. Maybe it's just me.


Title: Re: A farm...
Post by: pspeed on July 15, 2012, 05:19:50 PM
...ok, so that's the farm for a town of 30 or so.
It looks small to me. Imagining six or seven other houses around there makes the whole farm look like a garden. Maybe it's just me.

You must be used to real farms. :)


Title: Re: A farm...
Post by: Moonkey on July 16, 2012, 03:10:07 AM
Farms where I live are at least a mile wide/long. :)


Title: Re: A farm...
Post by: BenKenobiWan on July 16, 2012, 07:30:59 AM
...ok, so that's the farm for a town of 30 or so.
It looks small to me. Imagining six or seven other houses around there makes the whole farm look like a garden. Maybe it's just me.

You must be used to real farms. :)
How ever did you guess?

So maybe it looks like a large garden.
To avoid huge sizes and still keep the impressiveness up, I could see that farm feeding 10-15 people. 30 just seems like too much.
But I'm not the only one who will be playing this game..