Mythruna
September 21, 2025, 03:21:20 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to the new forums. See "Announcements" for a note for new users.
 
  Home Help Search Login Register  
  Show Posts
Pages: [1]
1  General Category / Tech Support / Mythruna doesn`t work on: April 24, 2012, 01:52:57 PM
Hello !
I want to play mythruna yesterday and i download this game from mythruna.com i launch the game it is 0% and the game is crash !  this is the error:

Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
com.jme3.renderer.RendererException: Shader link failure, shader:Shader[language=GLSL120, numSources=2, numUniforms=8, shaderSources=[ShaderSource[name=MatDefs/MyParticle.vert, defines, type=Vertex], ShaderSource[name=MatDefs/MyParticle.frag, defines, type=Fragment]]] info:Fragment info
-------------
(10) : error C7001: inconsitent use of semantic modifiers: "texCoord" and "gl_PointCoord"
 
   at com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1087)
   at com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1122)
   at com.jme3.material.Material.render(Material.java:1037)
   at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:658)
   at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:299)
   at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:354)
   at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:899)
   at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:850)
   at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1130)
   at com.jme3.renderer.RenderManager.render(RenderManager.java:1173)
   at com.jme3.app.SimpleApplication.update(SimpleApplication.java:254)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)
   at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)
   at java.lang.Thread.run(Unknown Source)

Build version:20120417

Memory usage:
Working memory: 91% (58610552/63954944)  VM Max: 11% (58610552/518979584)

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    OpenGL20
    OpenGL21
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    VertexTextureFetch
    TextureArray
    FloatTexture
    FloatColorBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures

Statistics:
  Vertices = 602
  Triangles = 1152
  Uniforms = 2
  Objects = 1
  Shaders (S) = 1
  Shaders (F) = 1
  Shaders (M) = 7
  Textures (S) = 2
  Textures (F) = 2
  Textures (M) = 18
  FrameBuffers (S) = 1
  FrameBuffers (F) = 1
  FrameBuffers (M) = 5
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 768
Renderer = LWJGL-OpenGL2
BitsPerPixel = 16
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = true
Frequency = -1
Width = 1024
Samples = 2
DisableJoysticks = true
FrameRate = -1

Display adapter information:
Adapter:nv4_disp
Driver Version:6.14.11.6218
Vendor:NVIDIA Corporation
Version:2.1.1
Renderer:GeForce 8600 GT/PCI/SSE2
GLSL Ver:1.20 NVIDIA via Cg compiler

And:
2012-04-23 19:44:39,609 INFO  [mythruna.client.MainStart] Build version:20120417
2012-04-23 19:44:56,312 WARN  [com.jme3.asset.AssetConfig] Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
2012-04-23 19:44:56,843 INFO  [mythruna.client.MainStart] Application info:
Memory usage:
Working memory: 39% (6358272/16252928)  VM Max: 1% (6358272/518979584)

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    OpenGL20
    OpenGL21
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    VertexTextureFetch
    TextureArray
    FloatTexture
    FloatColorBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures

Statistics:
  Vertices = 0
  Triangles = 0
  Uniforms = 0
  Objects = 0
  Shaders (S) = 0
  Shaders (F) = 0
  Shaders (M) = 0
  Textures (S) = 0
  Textures (F) = 0
  Textures (M) = 0
  FrameBuffers (S) = 0
  FrameBuffers (F) = 0
  FrameBuffers (M) = 0
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 16
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = true
Frequency = -1
Width = 1280
Samples = 0
DisableJoysticks = true
FrameRate = -1

Display adapter information:
Adapter:nv4_disp
Driver Version:6.14.11.6218
Vendor:NVIDIA Corporation
Version:2.1.1
Renderer:GeForce 8600 GT/PCI/SSE2
GLSL Ver:1.20 NVIDIA via Cg compiler

2012-04-23 19:45:12,296 WARN  [mythruna.script.ScriptManager] Script file or directory does not exist:mods\scripts
2012-04-23 19:45:14,671 WARN  [com.jme3.input.InputManager] Attempted to add mapping "WheelDown" twice to trigger.
2012-04-23 19:45:14,953 WARN  [mythruna.script.ScriptManager] Script file or directory does not exist:mods\ui-init

My computer specification:

Graphics Card:Nvidia GeForce 8600 GTX
2 GB Ram
Processor:Pentium(R) dual-core CPU E200 2.50 GHz

Please help me because I really want to play this game and upload video from this game  to you tube


Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!