Hi! Yes, it's me that can't stay connected. Here is a copy of the most recent error file. I just patched my video drivers and java but still lost connection. Usually I can stay on for about 5 minutes.
Thx. Kaolin
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)
Build version:20120627
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 84% (175051776/208244736) VM Max: 33% (175051776/518979584)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 374277
Triangles = 193001
Uniforms = 1938
Objects = 227
Shaders (S) = 31
Shaders (F) = 23
Shaders (M) = 25
Textures (S) = 64
Textures (F) = 41
Textures (M) = 53
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 4
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 1280
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:null
Driver Version:null
Vendor:NVIDIA Corporation
Version:4.2.0
Renderer:GeForce GTX 560 Ti/PCIe/SSE2
GLSL Ver:4.20 NVIDIA via Cg compiler
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder
at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$LazyWindowsIcon.createValue(Unknown Source)
at javax.swing.UIDefaults.getFromHashtable(Unknown Source)
at javax.swing.UIDefaults.get(Unknown Source)
at javax.swing.MultiUIDefaults.get(Unknown Source)
at javax.swing.UIManager.get(Unknown Source)
at sun.swing.DefaultLookup.get(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.getIconForType(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.getIcon(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.createMessageArea(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.installComponents(Unknown Source)
at javax.swing.plaf.basic.BasicOptionPaneUI.installUI(Unknown Source)
at javax.swing.JComponent.setUI(Unknown Source)
at javax.swing.JOptionPane.setUI(Unknown Source)
at javax.swing.JOptionPane.updateUI(Unknown Source)
at javax.swing.JOptionPane.<init>(Unknown Source)
at javax.swing.JOptionPane.showOptionDialog(Unknown Source)
at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:409)
at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:382)
at com.jme3.network.base.DefaultClient.handleError(DefaultClient.java:353)
at com.jme3.network.base.DefaultClient$Redispatch.handleError(DefaultClient.java:425)
at com.jme3.network.base.ConnectorAdapter.handleError(ConnectorAdapter.java:150)
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:179)
Memory usage:
Working memory: 84% (175307352/208244736) VM Max: 33% (175307352/518979584)
Statistics:
Vertices = 374277
Triangles = 193001
Uniforms = 1938
Objects = 227
Shaders (S) = 31
Shaders (F) = 23
Shaders (M) = 25
Textures (S) = 64
Textures (F) = 41
Textures (M) = 53
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 4