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1  General Category / Announcements / Re: 10 year anniversary release on: October 31, 2022, 02:20:20 PM
Yes, I would love to try the new Mythruna. Thanks for the opportunity.
Tamarie Hall
(e-mail redacted, admin copied it)

Sorry I'm only just now seeing this.  The forum is sometimes very bad about sending me e-mails.

I will send you an e-mail shortly.
2  General Category / Announcements / Re: Current Status... on: October 31, 2022, 02:17:58 PM
3  General Category / Announcements / 10 year anniversary release on: July 16, 2022, 06:05:01 PM
A little late... but what's a week or two after 10 years since the last public release.

Here is a walkthrough video:

I'm limiting the public release to "by request" for now as a sort of soft-release.  Once I get networking turned on and the necessary grief controls to make that not a nightmare, I'll do a full public release.

So if you'd like to try it out then just comment here or message me and I will send you the link + password.  Similarly if you are not already on the discord channel, I can send an invite for that.

At minimum, if you would be awesome if you would be kind enough to like/comment on the video to help feed YouTube's algorithm.
4  General Category / Announcements / Current Status... on: June 27, 2022, 02:22:56 PM
Unrolled from the simsilica twitter:

Today is the 10 year anniversary of the last public release of the original Mythruna. I've been working on the new engine daily for the last month trying to get a new public release ready for today. Between health, work, and world distractions, it's hard to find enough time to wire up the final details.

Bottom line: there's not going to be a public release today.

Once I step back and think about what arbitrary deadlines do and don't mean, I'm not even sure I want to release what I have next week. I feel like maybe the disappointment of missing things (like networking) may outweigh the disappointment of a small date slip considering that it's been so long already.
Arbitrary lines in the sand are good motivators, though. So I'm going to slip the public release by one month to release on my birthday: 2022/7/31
I'll put out another backers-only test release on the 4th to get the object blueprints some testing time. (See the field of beds below.) I'll spend July trying to get object scripting fully hooked up so I can get "property" working again so networking can be turned on.

5  General Category / General Discussion / Re: Question for the old fans... on: June 05, 2022, 02:52:28 AM
Idk if i count in the ten years ago club, lmao, but I always really liked the large candle flames. They had a serene, magical quality to them.

If you mean the smooth round flames from the old engine versus the "real flame" look of the new engine...


The particle effect used for the old flames had a problem on some platforms with limited point-sprite sizes... the flame ended up look like a trail of beads.

The new fire is superior in every way except for things like candles.  Given that those would be smaller, I may resurrect it for candles at least.

Other than that, the "fuck you get a light" levels of darkness in caves and such have always been refreshing.

Nice.  I'll keep that in mind.

One thing I discovered in the new engine is that the lighting is not as dramatic.  The old engine had special code for falling off direct sunlight where it would fall off faster for a few levels.  The new one does a straight -1 falloff in all directions.  That means sun can penetrate like 14 blocks into a cave before going totally black.  Where is before it was closer to 10.

I will probably put it back because to me it doesn't feel right.  (The old approach had some other benefits that I won't get into here.)

I think custom objects is probably a "critical feature" for the public release at the end of June.  That was definitely something that distinguished Mythruna from the other block world games.

One thing I would like to see with blueprints in the future is an option to make the textures more in line with the full block, so a statue looks more like it's chiselled from a block instead of being many mini blocks. Sometimes you want one or the other, depending.

Totally.  This is already going to be a thing.  In fact, I hacked it in for the items in the inventory already.

If you run the latest engine then you can see this clearly on the sword.

In the inventory it looks like this:

...which is properly "carved".

While in the avatar's hand it's like the old mini-block style:

...which for the metal material looks especially stupid.
6  General Category / General Discussion / Re: Question for the old fans... on: June 04, 2022, 01:17:03 PM
already responded on twitter, but blueprints are one of the huge staples of mythruna that I loved.

Yeah, thanks for that.

I think custom objects is probably a "critical feature" for the public release at the end of June.  That was definitely something that distinguished Mythruna from the other block world games.
7  General Category / General Discussion / Question for the old fans... on: May 18, 2022, 12:10:30 AM
You can answer here or on twitter:

If you are one of the "old school" Mythruna players from 10 years ago, what was one of the "Mythruna wouldn't be the same without X" style features?
Partially I think it would be fun to walk down memory lane and partially I'm trying to prioritize old features in with new ones.

I'm thinking about this a lot as I get closer to a public release and will undoubtedly have to put some stuff off to the next releases.

8  General Category / Announcements / Upcoming events... on: March 22, 2022, 03:42:09 AM
I don't know if anyone is still reading these regularly enough to matter... but it seems wrong not to post here after all these years.

The current plan is to put out another public release at the end of June, 2022. (3 months from now) 

That will be the 10 year anniversary of the last public release and it seems only appropriate to do something special.  And what could be more special than to put out a public pre-alpha release?!?

Beyond that, I'm trying to get an alpha out by the end of 2022... keeping my fingers crossed that publicly stated plans have not just turned life against me again.

In preparation for all of this, there will be some test engine builds released to backers.  (Where backers are both original Mythruna donors and current Patreon supporters.)  The first minimal test engine build will be by the end of this month (March, 2022... so like, in the next week and a half or so.)

Here is the state of that test engine build with me rambling on about the current status and the future for 25 minutes as I explore a random world:

Following @Simsilica on Twitter is still the best way to get up-to-the-minute updates on progress.  It's also a great time to ask for a Discord invite, especially for original donors because there is a private channel for backers... and that's probably where I will post test build download links first.

To anyone reading this, thanks for paying attention for so long.  I'm truly sorry it has taken so long to see tangible progress... not the least of which because of the reasons that progress was delayed.

9  General Category / General Discussion / Re: Chat Lounge on: December 15, 2021, 08:53:24 AM
Hey everyone! long time no see. Thought I would stop by and say hi

Hello.  Hope things are going well.

...lots of stuff moving in the lands of Mythruna these days.

Edit: P.S.: I plan to do a lot more live streams coming up to whomever that may concern.
10  General Category / General Discussion / Re: Chat Lounge on: December 11, 2021, 09:11:09 PM
Hello everyone,
Wanted to stop in and say hi.
I have been really enjoying the drawing prompts and seeing the new engine video today.
I have a almost 5 year old now that is getting into minecraft. I wish he could have mythruna instead. I cant wait to test out the new build when it is ready.

I am very down with using discord over ye old blog.

Take it easy.

Link sent as a PM.

I'm trying to do a lot more development these days and have a really aggressive short term road map.

When I started Mythruna, I really wanted to have my kids help me develop the game but unfortunately they have grown up in the mean time.  Enjoy those young years, they go by so fast.
11  General Category / Announcements / Simsilica Discord Server on: August 24, 2021, 07:05:52 PM
I've setup a Simsilica Discord server.  I'm still kind of new to this but we'll see how it goes.

Primarily this was a way to offer my Patreon supporters a patron-only channel but it also has a public general channel for anyone that I invite.  If there is interest then I may also create a channel for Mythruna donators.

If you are interesting in joining the Simsilica Discord then send me a PM here and I will send you an invite link.

If you had no idea that I had a Patreon page and are curious, here is the link:
I primarily set that up for folks who wanted to support my open source library developer, of which there are many.  But the past few years have seen a lot of progress on the MOSS libraries which are the core of the new Mythruna engine so it is related.  I'm trying to make a big push this year and only have some small things to wrap up before I can start knocking down the to-do list in earnest.  More on that later... or follow the progress on Twitter.
12  General Category / General Discussion / Re: Chat Lounge on: August 22, 2021, 02:18:40 PM
Is it just me or did the 'new posts' icon change in the main forum page? It used to be the Mythruna bubbles right?

For some reason I did not get an e-mail about this.

Somehow SMF got its theme directories messed up... it's been fixed now.
13  General Category / General Discussion / Re: Chat Lounge on: June 16, 2021, 08:09:53 PM
Just got sucked in to checking the forum here again after 6 years away by someone reporting a spam post. I had forgotten I was even a moderator!

Yeah, it's funny.  It comes in waves sometimes.  I usually kill them before anyone sees them but for some reason I wasn't notified about these until they were reported.

I don't have as much time for games anymore, but I'm glad to see you're still chipping away at it and that the forums are still here. A lot of other forums from the same time in my life have vanished or are completely dead.

Thanks.  Thinking of maybe doing some live streaming of Mythruna content creation soon.  Still working out the details and seeing if there is enough interest.

Folks can follow @Simsilica on twitter for the very latest news as that's the easiest place for me to drop a screen shot or a one off status update.
14  General Category / General Discussion / Re: Chat Lounge on: April 24, 2021, 11:00:17 PM
I'd be totally down for a discord server, myself. I'm there pretty much daily and it'd be nice to get pinged on there instead of having to remember to navigate to the forum -- which i've gotten pretty bad at lately. ;p

I may do it soon depending on how development + life goes.  I keep hoping I'll have something tangible to announce soon but until then I need to keep distractions to a minimum.

That being said, if there are more than one Mythruna fan who would be interested then maybe it will happen sooner.  No point setting it up for one person if I'm going to be mostly ignoring the channel for a couple months.

In the mean time, I will continue to post sneak peaks of what I'm working on to twitter.  I'd like to have something tangible to mention on the anniversary of the last release... but I thought that last year, too... then Thanks Giving, then Christmas, then the "New Year".  As compared to those other times, I have a more concrete road map now... only like one more "unsolvable problem" left to figure out.  Then it's just grinding.
15  General Category / General Discussion / Re: Chat Lounge on: April 17, 2021, 08:31:24 PM
I mean, anything is possible.

I'm working on alpha features these days... that seems like a post-beta thing.  We'll see if discord is still "the thing" by then.

I've considered starting a Mythruna discord since I'm on there most days anyway.  I figure with my luck, Discord will certainly go out of fashion the day after I do that. Wink
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