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1  General Category / General Discussion / Re: Chat Lounge on: December 16, 2019, 09:51:47 AM

RuntimeException: command not found: stick();
line 3.

2  General Category / General Discussion / Re: Chat Lounge on: October 05, 2019, 08:00:43 PM
Yeah, Tinypic is over.
3  Modder's Workbench / Scripting / Re: Spawn Mod [SP] on: September 29, 2019, 07:21:06 AM
Updated the script. It will now save your location on exit, but when logging back in, the player will need to use the /spawn command. Redownload from the original post.
4  Modder's Workbench / Scripting / Re: Spawn Mod [SP] on: September 19, 2019, 03:30:33 PM
In your Mythruna directory, add another directory called "mods"; within the mods directory, create another and name it "scripts"; within the scripts folder, put the file (I'll update the original post with this information).
5  Modder's Workbench / Scripting / Spawn Mod [SP] on: September 13, 2019, 06:48:43 PM
Hello everyone, after deciding I wanted to be able to set my spawn to a separate location in Single Player, I made a small mod to accommodate for this. Please see below for the file to download.

     Sets the spawn location. This is good for having a spawn location for each time you log on, or to set before logging off to return to your last location with the following command;

     Teleports the character to the last spawn location set.

How To Install
In your Mythruna game folder, create a new directory called mods. Within the mods folder, create a new directory called scripts. Place this file within the ...mods/scripts/ folder.

E.g. the path of the mod file will be something along the lines of ...Mythruna/mods/scripts/spawn_mod.init.groovy
6  General Category / General Discussion / Re: Chat Lounge on: July 07, 2019, 07:22:03 PM
*Peers menacingly at the 12-year-old me who made stupid comments.*
7  General Category / General Discussion / Re: Chat Lounge on: June 05, 2019, 01:40:33 PM
How are things going?

I'm working on getting a job at Lowe's. That's most of my excitement lately.
8  General Category / General Discussion / Fun little project on: February 09, 2019, 10:19:59 AM
Hello to whom is reading this,

I have created a simple, fun little Box2D project that you can use to view the properties of this physics engine. You can download it at I hope you enjoy!

Best regards,
Michael Musgrove
9  Development / Blog / Re: Big Foundational Progress on: December 09, 2018, 03:49:55 PM
Fancy. It's been a journey surely, and I'm glad your daily chain has been working for you.
10  General Category / General Discussion / Re: Biome Idea Discussion on: June 10, 2018, 02:49:36 PM
Rayblon Biome
A conglomeration of everything he has ever suggested into one biome. It's a dangerous place to be.
11  General Category / General Discussion / Re: ...and so the adventure begins. on: June 01, 2018, 07:23:22 AM
To Sean:
I'm not all to much into computer science like I used to be. It's mostly used for myself. I'm actually going to major in Biblical Studies. I'm still thinking about having a minor, maybe in business (I'm wanting to be a little entrepreneur, standing at 5'4), but we will see.

To Paul:
It's all good, and I will aim to keep you all posted on college stuff. It has been interesting to see how I have grown as well from when I first came to the forums.
12  General Category / General Discussion / ...and so the adventure begins. on: May 29, 2018, 08:09:20 PM

I haven't made a post in a while, and I thought I just ought to say "Hi!" to everyone, so hi! Anyways, I started my college journey yesterday. Why you ask? I'm working the summer (at the College of the Ozarks). This summer work pays for my room and board for the upcoming school year, then I will work during the school year to pay my tuition. My current work assignment is in the restaurant, and I will primarily be in the creamery. Yay.

And so I shall ask a question to you all: how is life going?

Best regards,
Michael Musgrove
13  Development / Blog / Re: I'm trying a thing... on: February 19, 2018, 02:15:51 PM
I watch some videos on productivity management on youtube, and one of my favorites is the Pomodoro technique. If you haven't heard of it, it's basically using a timer to say "I'm going to work on this for so long" then take a break, which is subsequently timed, and repeat. I think the model is 25 minutes working, 5 minute break, or whatever. I just felt like sharing.

Anyways, keep up the good work, Paul, and don't push yourself too hard. Just remember how to eat an elephant.
14  General Category / General Discussion / Re: Merry christmas on: December 26, 2017, 09:47:50 AM
Merry (belated) Christmas! I hope it was a good one for everyone.
15  General Category / General Discussion / Re: Happy thanksgiving! on: November 24, 2017, 01:18:41 PM
I finished watching the Lord of the Rings on Thanksgiving (I started it the day before). It was pretty exciting.
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