Mythruna
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76  General Category / General Discussion / Re: My School is sad.. on: May 16, 2013, 07:38:13 PM
At least your school has the option for programming. Don't see it as sad, consider it as a step toward more progress
77  General Category / Tech Support / Re: Client is not recieving UDP messages from the server on: May 16, 2013, 04:43:08 AM
Sometimes udp errors just happen. After awhile it just starts working. It's confusing and annoying
78  General Category / Tech Support / Re: Really laggy on: May 15, 2013, 04:11:16 AM
Getting out of spawn town helps dramtically
79  General Category / General Discussion / Re: Life is hard, programming is confusing.. on: May 08, 2013, 09:12:07 PM
I despise apple, love android. Apple wants to make money, android let's creative people be creative
All apps I make will most likely end up being free anyways Cheesy

On android you can put just about anything on the market, as long as you have the developers fee paid (25 bucks for life...I think) apple, well they are strict as to what is put on the market..not to small people market friendly
80  General Category / General Discussion / Re: Life is hard, programming is confusing.. on: May 08, 2013, 06:59:39 PM
I despise apple, love android. Apple wants to make money, android let's creative people be creative
81  General Category / General Discussion / Re: Mansion of Azazel FINAL RELEASE [Shzylo's Text Adventure] on: May 08, 2013, 06:58:06 PM
Lol I took out about 50 lines of code for about a 5 line loop going through my array. Made me feel better having a small victory making it look better
82  General Category / General Discussion / Re: Learning Programming for kids (and adults) on: May 07, 2013, 04:34:02 PM
Cool topic!  I myself am not a game programmer, but would absolutely love to learn!  However, I am pretty fluent in C++.  I just don't know where to go from there to make games.

My programming teacher wrote a book about game programming in c++, he uses his own engine and it's written very well...amazing guy also. The book is "programming 2d games" by Charles Kelly. You can find his website that has examples and his engine. Any questions and you can message me also...I love c++
83  General Category / General Discussion / Re: Learning Programming for kids (and adults) on: May 04, 2013, 12:21:47 PM
I guess my question is what type of game are you looking to build?
84  General Category / General Discussion / Re: Mansion of Azazel v_0.0.1 [Shzylo's Text Adventure] on: May 02, 2013, 08:35:54 PM
In our programming class we learned basically how to trying create spacewar.  Including gantt charts and design basically, the last 4 weeks were dedicated to our own games
Heh, I have decided to cut from 20 rooms to 10, I already have 700+ lines of code, I will post the game, and the src code tomorrow, and I may also switch it to the format that Paul gave (if I feel like it, I may just test it out to understand it).


I think my survivor header file and. Cpp file had almost 1000 lines themselves
85  General Category / General Discussion / Re: Mansion of Azazel v_0.0.1 [Shzylo's Text Adventure] on: May 02, 2013, 07:39:48 PM
In our programming class we learned basically how to trying create spacewar.  Including gantt charts and design basically, the last 4 weeks were dedicated to our own games
86  General Category / General Discussion / Re: Mansion of Azazel v_0.0.1 [Shzylo's Text Adventure] on: May 02, 2013, 06:10:17 PM
If you write a book I'll buy it lol
87  General Category / General Discussion / Re: Mansion of Azazel v_0.0.1 [Shzylo's Text Adventure] on: May 02, 2013, 08:55:19 AM
I finished my project, what started as a remake of pacman became a tiled based maze escape from zombies. Kind of sucks because it doesn't have everything I want on it but it's a good start.

I haven't played unns game yet but I'll take a look when I get a chance
88  General Category / General Discussion / Re: I wanna volanteer to be partner with (Mythruna)Paul Speed on: May 01, 2013, 05:07:11 PM
Im pretty much already trained tho Paul so i don't really need training

like he said, best thing is to work on mod's, start creating some using groovy and get more things up. the more mods that are out the more help that you will be
89  General Category / General Discussion / Re: New To The Game on: April 26, 2013, 07:28:22 PM
I've been off for awhile but your blueprints can be found in the 'object section, and there a lot of objects tohoose from
90  Player's Corner / Gallery / Re: Playing with bones... on: April 25, 2013, 11:21:47 PM
Paul, at least unn has shown he now knows how to use google
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