Mythruna
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1  General Category / General Discussion / Re: Windows 10 on: March 02, 2015, 02:28:10 PM
or it's because : " ho shit Apple are already at os X (X for 10) so we will release windows 10 to catch them " ^^
2  Modder's Workbench / Scripting / Re: CubeChange V0.2 by Gara on: February 16, 2015, 02:29:37 PM
http://simcraft.vacau.com/CubeChange.init.groovy (right click and save target as ... ) Smiley I will restore the old links, but it will take several day, i have problem with my e-mail, domain name ...
3  Modder's Workbench / Scripting / Re: CubeChange V0.2 by Gara on: January 15, 2015, 04:31:36 AM
Sorry for your "out of memory" ^^
I did not do it for 3.5million blocks :p
4  Modder's Workbench / Scripting / Re: Warps? on: October 06, 2014, 05:05:05 AM
http://simcraft.vacau.com/Warps.init.groovy

A little warp system for you Smiley

It's for server, for create a warp, type : ~createwarp thenameofthewarp
for the list of warp, type : ~listwarp
for tp to the warp, type : ~warp thenameofthewarp

Warning this script is hard coded ^^ , i have make it in five minute. use it with prudence.

If i have the time and the desire, I do it again correctly
5  Modder's Workbench / Scripting / Re: CubeChange V0.2 by Gara on: October 05, 2014, 08:37:16 AM
yes the "grant.admin" is required
And the script was made for server, not for single player Wink
6  General Category / General Discussion / Re: Looking for Server-Development team. on: May 19, 2013, 02:35:21 AM
Me I want help you, but I'm not available all the time :/
but I think for developing the server, I may well help.

by cons, it may have a communication problem ^^
7  Modder's Workbench / Scripting / Re: Why Groovy? on: April 23, 2013, 08:54:32 AM
Heuu ... I don't have the programming level of the world-edit creator ^^
8  Modder's Workbench / Scripting / Re: Scripted-Object V0.1 by Gara on: April 04, 2013, 05:25:04 PM
Yes, with me also
I am going reupload the picture Wink
... tomorrow :p
9  Modder's Workbench / Scripting / Re: Scripted-Object V0.1 by Gara on: April 04, 2013, 05:17:13 PM
thanks Smiley but i don't have a "talent"
I have just occasionally an idea and with my basic coding in java, i do what I can do Wink
10  Modder's Workbench / Scripting / Re: Spawn-System v0.1 by Gara on: January 13, 2013, 11:29:51 AM
thanks Smiley
11  Modder's Workbench / Scripting / Spawn-System v0.1 by Gara on: January 13, 2013, 11:25:32 AM
The scripts Spawn-System can define a default spawn point and one for each player (at each connection you are teleported at your spawn point)

Commands:

~spawn , you teleport to your spawn point
~setspawn , for define your spawn point

to define the spawn by default go into the script and change the variable: StartLocation

Download : http://www.mythruna-france.tk/download/Spawn-System.init.groovy.php
12  Player's Corner / Gallery / Re: overview of the main town on my server: Estios on: January 13, 2013, 02:42:34 AM
strange :/
13  Player's Corner / Gallery / Re: overview of the main town on my server: Estios on: January 12, 2013, 10:04:50 AM
you have create a new account ? ...
what is the error ?
14  Player's Corner / Gallery / Re: overview of the main town on my server: Estios on: January 11, 2013, 02:04:15 PM
The server is open to all now (no registration)

State of server and connection information is here http://www.mythruna-france.tk/index.php?file=Page&name=serveur

Ip: 91.121.118.136
Port: 27180
15  General Category / General Discussion / Re: Mythruna france server on: January 10, 2013, 10:16:37 AM
The server is open to all now (no registration)

State of server and connection information is here http://www.mythruna-france.tk/index.php?file=Page&name=serveur

Ip: 91.121.118.136
Port: 27180
Pages: [1] 2 3
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