Mythruna
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1  Development / Concepts / Re: Character Backgrounds... on: May 04, 2013, 09:02:12 AM
I think he was looking for more vague bios than these.

Example:

race: half breed orc/reptile
birth: Slave
God: none
home: fortress in marshlands where nonhumans are captured and sold as slaves
political alignment: nonhuman resistance army
unique traits: decreased effects of hunger, advanced crafting knowledge.

it's important to keep in mind that he has to somehow figure out how to code this into the game, so a paragraph describing someone's life isn't going to help.

You are both right and wrong, actually. Smiley  You are right that what you gave is closer to what I need.  However, it's also helpful to see the other things that people have written.  I don't mind if people choose a more verbose path.

Many touch on the same things just in narrative form and I can see what players find significant to define their characters... and maybe I see something that I wouldn't have put in a form.

I may formalize it into a more structured question later and we can reshuffle.

so if you get a significant amount of feedback, will the bios people give influence other parts of the game such as locations, factions, races etc.
2  Development / Concepts / Re: Character Backgrounds... on: May 04, 2013, 08:15:19 AM
I think he was looking for more vague bios than these.

Example:

race: half breed orc/reptile
birth: Slave
God: none
home: fortress in marshlands where nonhumans are captured and sold as slaves
political alignment: nonhuman resistance army
unique traits: decreased effects of hunger, advanced crafting knowledge.

it's important to keep in mind that he has to somehow figure out how to code this into the game, so a paragraph describing someone's life isn't going to help.
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