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1786  Modder's Workbench / Scripting / Re: What Language is Mythruna Coded in? on: July 08, 2014, 10:25:24 PM
http://harmful.cat-v.org/software/c++/I_did_it_for_you_all

What the fuck Bjarne.

He wanted it to be unmasterable.
1787  Player's Corner / Gallery / Re: [CONTEST] Blueprint Building! on: July 08, 2014, 10:18:31 PM
I wasn't actually planning on participating, but now I feel honor bound to do it. Tongue

Time for me to kick ass and chew bubble gum... and I'm all out of gum.


Thought about building a submerged water shrine... forgot that blueprint objects magically teleport to the surface of any bodies of water they come in contact with...

Ahh well, it'll have to go on the surface. Tongue
1788  General Category / Tech Support / Re: News message in the header on: July 08, 2014, 09:59:51 PM
Though it would be pretty cool if it was used for events or something.
1789  General Category / General Discussion / Re: Corrupt a Wish on: July 08, 2014, 09:47:55 PM
Hey, I'd say things are starting to look up. The forum, if nothing else, is alot more lively than when I first showed up. It sure as hell didn't take an update to reign everyone in. If you can't muster an update, just make sure to stimulate the community in other, less intensive ways, like this forum game or community building.

Speaking of which... I have an idea...

One that may help with the population issue.

Be right back.
1790  General Category / Tech Support / Re: News message in the header on: July 08, 2014, 09:36:21 PM
Fair enough. Tongue
1791  General Category / Tech Support / News message in the header on: July 08, 2014, 09:04:24 PM
Wasn't the issue that required "News: Welcome to the new forums. See "Announcements" for a note for new users." resolved YEARS ago? Just saying. It's been bugging me for no particular reason. Tongue
1792  Player's Corner / Gallery / [CONTEST] Blueprint Building! on: July 08, 2014, 08:58:10 PM
I don't hear too much talk about building in Mythruna, so to spice things up, we're gonna play a little game! Blueprints are an amazing feature in Mythruna, but it seems most people that venture into this fantastical world have trouble even managing a chair. Your task as a contestant is to build using blueprints! It can be anything, a campsite, a car, a statue, a boat, or even a skyscraper if you're up to the challenge!

There are a few caveats, however.
1. The setting of your blueprint structure can be modified to suit your needs, but CANNOT be the centerpiece of your screenshot.
2. hidden lighting is acceptable.
3. You CANNOT use a single blueprint as your structure, that includes reusing a blueprint on your clipboard. You are allowed to reuse blueprints freely, but a minimum of two ORIGINAL(made by you) blueprints are REQUIRED!
4. You are allowed to place your blueprint objects separately, but it is always nice to see people combine blueprints to make larger structures like the fountain screenshot.

An example of an acceptable(but not a winning) blueprint entry is:



The basics of blueprint making and object interaction:
B: opens up the blueprint interface. Clicking any of the existing blueprints in the menu will allow you to edit them. Clicking new allows you to make a new blueprint. Building a blueprint is just like building in the physical world.
RIGHT CLICKING an object: Opens an interface that allows you to snap an object to a coordinate or rotation, make an object physical, or delete it. only works when using the object tool.
LEFT CLICKING and HOLDING on an object: Allows you to freely move an object and make horizontal rotations freely. Only usable with the object tool.

Contest entries will be accepted until July 16th, and voting will begin on the 17th, lasting until sometime on the 19th. The winner gets a congratulations since there's nothing to give on the forum... But you can win knowing you helped keep the forum a bit more lively. Smiley

1793  Modder's Workbench / Scripting / Re: What Language is Mythruna Coded in? on: July 08, 2014, 08:37:53 PM
It was last updated back in 99'. I guess it's popular because it's so stable because it never gets updated.
1794  General Category / General Discussion / Re: Corrupt a Wish on: July 08, 2014, 08:35:25 PM
Granted, but you become so obsessed you push away everyone you're in contact with.

I wish I found Mythruna three years ago.
1795  General Category / General Discussion / [IDEA] Miasma on: July 08, 2014, 08:33:08 PM
Let me start by describing the origin of spiritual miasma the best I can.

It is believed in eastern cultures that negative energies such as suffering, greedy, anger, and the like can build up and manifest into something invisible to the eyes of the average human, similar to how carbon monoxide is invisible to the naked eye. Miasma was believed to be the cause of illness and various other ailments, attracting malicious spirits and demons as well. However, the greatest conduits of miasma are barren locales and rotting bodies. The more death, destruction, and ill will that concentrates in an area, the thicker and deadlier the miasma becomes.

Like a city choked with smog, anywhere saturated with suffering can impose a crushing force of miasma, killing and corrupting animals and vegetation with a thick, dark, and poisonous fog. Normal individuals not privy to the spiritual side of the world may be unable to see the miasma itself, but it is said that priests and priestesses are sensitive to these energies.

Miasma as a game mechanic would change the appearance of everything around it and encroach upon a person's field of view depending on their magic sense. People who can sense magic and natural energies well, like elves, can see miasma with greater clarity than those who may not have a great magic sense. Miasma serves to drain life energy from everything that steps foot inside of it, so magic users are severely weakened and plant life and animals may die or be corrupted, meaning previously harmless woodland creatures may become deadly enemies, forests may turn black with taint, and the skies may darken, lightning and thunder dancing in their depths as the corruption blots out the sun.

Miasma can be warded off through several conceptual ways. The first way, the traditional method, is building, maintaining, or restoring a shrine. A second method could be attending to nearby people, seeing what ails them. Several other ways to reduce miasma in an area would be to dispose of any nearby dead bodies, plant things around the perimeter to slow the spread, and use light magic to restore areas one area at a time. Miasma will not spread more than 50 blocks from a conduit connected to the miasma, but that means any animals that die of miasmatic poisoning can drastically increase the range of miasma. Extremely dense miasma may also poison nearby water sources like wells, lakes, rivers, and even parts of the ocean, changing aquatic life as well as making the water corrosive.

How would miasma spread? Well, a binary 'infected column' system wouldn't work too well since then it could penetrate even a massive wall of stone in a matter of a day(assuming 1 block a day spread is adopted). Instead, there could just be 'miasmatic blocks' that change the local biome as miasma conduits begin to build up in an area. However, weak, low density miasma wouldn't even be able to leave the confines of a suffering village since it wouldn't have the strength to drain the nearby wilds, whereas, if there were several dozen dead bodies around or in the village, the miasma would be able to spread much further... and drain much more life energy from the inhabitants, as well as increase the chance of disease and strengthen hostile enemies. Consecrated structures(blessed, essentially) would be completely immune to miasmatic infection.

Miasma would be cool because it encourages you to do more than just leech off a nearby village because you need to use their facilities. It makes a villager's plea more foreboding... and makes massacring and looting a village in the middle of the night deadly if the bodies aren't handled correctly at the very least. Miasma has also been attributed to the presence of demons and openings to the 'underworld', which is important to consider as well.



Just an idea. I know Paul has a specific goal in mind but I think it may be worth some consideration, and certainly contributes to the importance of maintaining the civilizations, not to mention making it obvious when you're really neglecting your town.
1796  General Category / Tech Support / Re: I accidentally griefed someone and can't fix it. on: July 08, 2014, 05:53:02 PM
BUT I WANT FREE COOKIES TOO!! D;

*starts smashing houses to bits*
1797  General Category / General Discussion / Re: Corrupt a Wish on: July 07, 2014, 10:26:22 PM
Granted, but it's all on fire.

I wish I could use Kidō in real life.
1798  General Category / General Discussion / Re: Corrupt a Wish on: July 07, 2014, 09:44:38 AM
Granted, but everything you build that day is ugly.

I wish I had more stuff to wish for that was relevant to Mythruna.
1799  General Category / Tech Support / Re: Wordpress donation account? on: July 06, 2014, 11:01:05 PM
Tongue
1800  General Category / General Discussion / Re: Corrupt a Wish on: July 06, 2014, 07:23:40 PM
You gotta make a wish after corrupting one... 3:

I wish for Mythruna to have melon blocks so I can make melon houses.
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