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Author Topic: game keeps crashing  (Read 9224 times)
gabriel
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« on: June 21, 2012, 01:58:48 PM »

hey i downloaded this game and extracted the files to a new folder. then i went to play it goes to the graphic pop up and i never go past 2x for safty, but anyways as soon as i hit ok it goes black like its about to start then poof it shuts off.  i checked my grahpic card as well it all checks out so im lost. this is wat my error note said
 
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
org.lwjgl.LWJGLException: No support for WGL_ARB_multisample
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:210)
   at org.lwjgl.opengl.Display.createWindow(Display.java:306)
   at org.lwjgl.opengl.Display.create(Display.java:873)
   at org.lwjgl.opengl.Display.create(Display.java:782)
   at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
Application was not initialized.

please help i wanna play this so bad.
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gabriel
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« Reply #1 on: June 21, 2012, 02:02:21 PM »

i found this to dont know if it may help you guys help me but this is my client log

 
 
2012-06-20 15:28:20,885 INFO  [mythruna.client.MainStart] Build version:20120508
2012-06-20 15:28:24,739 ERROR [mythruna.client.MainStart] Unhandled error:Failed to create display
org.lwjgl.LWJGLException: No support for WGL_ARB_multisample
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:210)
   at org.lwjgl.opengl.Display.createWindow(Display.java:306)
   at org.lwjgl.opengl.Display.create(Display.java:873)
   at org.lwjgl.opengl.Display.create(Display.java:782)
   at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
2012-06-20 15:28:24,754 ERROR [com.jme3.app.Application] Failed to create display
org.lwjgl.LWJGLException: No support for WGL_ARB_multisample
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:210)
   at org.lwjgl.opengl.Display.createWindow(Display.java:306)
   at org.lwjgl.opengl.Display.create(Display.java:873)
   at org.lwjgl.opengl.Display.create(Display.java:782)
   at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
2012-06-20 15:28:24,754 ERROR [mythruna.client.MainStart] Default handling did not exit.
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pspeed
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« Reply #2 on: June 21, 2012, 02:06:49 PM »

re: "and i never go past 2x for safty"

Where you put the 2x... leave it as Disabled.  You turned on Antialiasing and it looks like your card does not support it.  "Disabled" is the one you should use for safety.
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gabriel
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« Reply #3 on: June 22, 2012, 07:18:43 AM »

i just tryed and it still wont work :/
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pspeed
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« Reply #4 on: June 22, 2012, 08:57:17 AM »

i just tryed and it still wont work :/

Can you post the error log with that field set to Disabled?  The whole error log, not just the error.
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gabriel
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« Reply #5 on: June 27, 2012, 11:15:53 AM »

the error i showed beore is all it had on the log
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gabriel
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« Reply #6 on: June 27, 2012, 11:54:21 AM »

i dnt think i hve glsl but i cant find  thepage to the dwonload do you mind linking the page.
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pspeed
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« Reply #7 on: June 27, 2012, 12:00:23 PM »

This error "No support for WGL_ARB_multisample"

Indicates that you are still setting 2x or 4x, etc. instead of Disabled.  You won't get that error unless you turn on AA using 2x, 4x, etc.

So if you have that field set to Disabled and still get an error then it will be a different error and I'd like to see it.
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gabriel
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« Reply #8 on: July 02, 2012, 12:29:23 PM »

ok wel i have alway had it in disabled but just to shw you here it is Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
   at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
   at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
   at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
Application was not initialized.
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pspeed
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« Reply #9 on: July 02, 2012, 12:41:09 PM »

ok wel i have alway had it in disabled but just to shw you here it is Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
   at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
   at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
   at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
Application was not initialized.


See... this error is not the same as the original one.  The original one is because AA was selected and this one is because your card is too old for OpenGL2 or it has old drivers that don't support OpenGL2.  Did you get these errors on the same system?  Maybe it's just confused.

By any chance is it a laptop with two graphics cards in it?  Some laptops have a lower power intel GPU and a higher power nVidia or something.  Can you tell me more about your system and your graphics card?
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