Mythruna
June 28, 2024, 12:11:23 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Welcome to the new forums. See "Announcements" for a note for new users.
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Client crash, often...  (Read 4660 times)
jdlsmith
Newbie
*
Posts: 8


View Profile
« on: April 07, 2012, 11:19:49 PM »

error-log

Quote
Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@2264da,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
   at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)

Build version:20120308

Gathering app info from OpenGL thread...
Memory usage:
Working memory: 82% (168650728/205320192)  VM Max: 32% (168650728/518979584)

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    TextureMultisample
    OpenGL20
    OpenGL21
    OpenGL30
    OpenGL31
    OpenGL32
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    GLSL130
    GLSL140
    GLSL150
    VertexTextureFetch
    TextureArray
    TextureBuffer
    FloatTexture
    FloatColorBuffer
    FloatDepthBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures
    MeshInstancing
    VertexBufferArray

Statistics:
  Vertices = 874187
  Triangles = 467932
  Uniforms = 5448
  Objects = 588
  Shaders (S) = 33
  Shaders (F) = 24
  Shaders (M) = 25
  Textures (S) = 155
  Textures (F) = 64
  Textures (M) = 74
  FrameBuffers (S) = 5
  FrameBuffers (F) = 4
  FrameBuffers (M) = 4
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 1080
Renderer = LWJGL-OpenGL2
BitsPerPixel = 16
Fullscreen = true
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = 60
Width = 1920
Samples = 0
DisableJoysticks = true
FrameRate = -1

Display adapter information:
Adapter:nvd3dumx,nvwgf2umx,nvwgf2umx
Driver Version:null
Vendor:NVIDIA Corporation
Version:3.3.0
Renderer:GeForce GT 220/PCI/SSE2
GLSL Ver:3.30 NVIDIA via Cg compiler

Logged
pspeed
Administrator
Hero Member
*****
Posts: 5612



View Profile
« Reply #1 on: April 07, 2012, 11:22:26 PM »

Based on that error... your network connection takes a dump for some reason.

Eventually I will have the game attempt to recover in these cases by reconnecting.  For now, it can do nothing but crash when the network drops.
Logged
jdlsmith
Newbie
*
Posts: 8


View Profile
« Reply #2 on: April 07, 2012, 11:27:19 PM »

don't know if this would help at all either...  and I'll have to look at why my connection is acting funny...

Client log
Quote
2012-04-08 01:18:01,151 WARN  [com.jme3.asset.AssetConfig] Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
2012-04-08 01:18:04,751 WARN  [de.lessvoid.nifty.screen.Screen] missing element/control with id [name] for requested control class [de.lessvoid.nifty.controls.TextField]
2012-04-08 01:18:09,924 WARN  [com.jme3.input.InputManager] Attempted to add mapping "WheelDown" twice to trigger.
2012-04-08 01:18:10,776 WARN  [mythruna.script.ScriptManager] Script file or directory does not exist:mods\ui-init
2012-04-08 01:18:12,797 WARN  [mythruna.client.ui.ObservableState] Warning: Some subclass broke the super.initialize(app) chain:mythruna.client.env.Environment
2012-04-08 01:18:12,798 WARN  [mythruna.client.ui.ObservableState] Warning: Some subclass broke the super.initialize(app) chain:mythruna.client.ConveyerCamera
Logged
pspeed
Administrator
Hero Member
*****
Posts: 5612



View Profile
« Reply #3 on: April 07, 2012, 11:30:13 PM »

don't know if this would help at all either...  and I'll have to look at why my connection is acting funny...

Client log
Quote
2012-04-08 01:18:01,151 WARN  [com.jme3.asset.AssetConfig] Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
2012-04-08 01:18:04,751 WARN  [de.lessvoid.nifty.screen.Screen] missing element/control with id [name] for requested control class [de.lessvoid.nifty.controls.TextField]
2012-04-08 01:18:09,924 WARN  [com.jme3.input.InputManager] Attempted to add mapping "WheelDown" twice to trigger.
2012-04-08 01:18:10,776 WARN  [mythruna.script.ScriptManager] Script file or directory does not exist:mods\ui-init
2012-04-08 01:18:12,797 WARN  [mythruna.client.ui.ObservableState] Warning: Some subclass broke the super.initialize(app) chain:mythruna.client.env.Environment
2012-04-08 01:18:12,798 WARN  [mythruna.client.ui.ObservableState] Warning: Some subclass broke the super.initialize(app) chain:mythruna.client.ConveyerCamera

Nah, those are just warnings.  Half the reason I leave them in is just so the log has something in it.Smiley
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!