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Author Topic: My MW3 Review  (Read 9435 times)
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« on: November 24, 2011, 02:12:29 AM »

So I played MW3 the last few days and was greatly disappointed. The single player was great thought with a great story line, then I tried out Multiplayer and was getting my ass handed to me on a silver plate, now don’t get me wrong I play MW2 and I am considered very good by my fellow clan mates and the people I play with. I get Chopper Gunners’s very often and have gotten nukes a few times. First thing I’ve noticed about the Multiplayer maps is: They’re less navigatable (Not sure if this is correct word to use) By less navigatable I don’t mean that it’s hard to get from one place to another it, I mean you can’t climb as much stuff, in MW2 you can go almost anywhere in the map itself your only restricted at the map edge, but in MW3 you almost never see the (Press space to climb over) or whatever, I was trying to get untop of a ledge and hit an invisible wall, and I would understand if they put an invisible wall there because from there you could get somewhere else, but it was just a ledge you couldn’t go anywhere else from there. So you’ve got like no “spots” to sit on like MW2, like those of you who have played MW2 who have played highrise and have gotten on the Crain or on the roof, MW3 has no spots like that. I’ve also noted that bullet penetration is pretty much nonexistent now and also the spawn system is also messed up (My point of view), since I’ve noticed the enemy always spawns behind you no matter what. In MW2 if you had both teams on the ends of the hall way you’ll notice that the enemy never spawns behind one of the sides and therefore making game play a lot funnier since it would take skill to retake the other side. Another thing that made me mad was gun damage; I’ve noticed the UMP has had its legs and hands broken then shot in the chest, rendering it almost useless. Akimbo damage was nothing for IW to be proud of either, since have akimbo for any gun and you’re pretty much a god. So my point of this game is that this game is not worth buying until fixed. To me this game seems like It was made in this fashion:  3 groups were told to make a part for a vehicle (And apparently not allowed to talk to each other?), group 1 made 4 wheels, group 2 made 2 wings, and group 3 made a boat hull. They then got and put together what they call a game.
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pspeed
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« Reply #1 on: November 24, 2011, 02:20:07 AM »

Did you post this to the wrong forum?
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BAZINGA!
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« Reply #2 on: November 24, 2011, 10:22:47 AM »

So I played MW3 the last few days and was greatly disappointed. The single player was great thought with a great story line, then I tried out Multiplayer and was getting my ass handed to me on a silver plate, now don’t get me wrong I play MW2 and I am considered very good by my fellow clan mates and the people I play with. I get Chopper Gunners’s very often and have gotten nukes a few times. First thing I’ve noticed about the Multiplayer maps is: They’re less navigatable (Not sure if this is correct word to use) By less navigatable I don’t mean that it’s hard to get from one place to another it, I mean you can’t climb as much stuff, in MW2 you can go almost anywhere in the map itself your only restricted at the map edge, but in MW3 you almost never see the (Press space to climb over) or whatever, I was trying to get untop of a ledge and hit an invisible wall, and I would understand if they put an invisible wall there because from there you could get somewhere else, but it was just a ledge you couldn’t go anywhere else from there. So you’ve got like no “spots” to sit on like MW2, like those of you who have played MW2 who have played highrise and have gotten on the Crain or on the roof, MW3 has no spots like that. I’ve also noted that bullet penetration is pretty much nonexistent now and also the spawn system is also messed up (My point of view), since I’ve noticed the enemy always spawns behind you no matter what. In MW2 if you had both teams on the ends of the hall way you’ll notice that the enemy never spawns behind one of the sides and therefore making game play a lot funnier since it would take skill to retake the other side. Another thing that made me mad was gun damage; I’ve noticed the UMP has had its legs and hands broken then shot in the chest, rendering it almost useless. Akimbo damage was nothing for IW to be proud of either, since have akimbo for any gun and you’re pretty much a god. So my point of this game is that this game is not worth buying until fixed. To me this game seems like It was made in this fashion:  3 groups were told to make a part for a vehicle (And apparently not allowed to talk to each other?), group 1 made 4 wheels, group 2 made 2 wings, and group 3 made a boat hull. They then got and put together what they call a game.

BF3 !!!
It was already clear (to me) after the first few seconds of the trailer that is going to be a piece of crap.
But to be honest BF3 didnt come up with that what I expected from this title.The Frostbite Engine wasn't used at his full potential and the Sp campaign was lets say a nice try. Wink
And so nobody of these superhyped games really could statisfy the expectations of the gamers (fanboys doesn't count Grin).




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FutureB
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« Reply #3 on: November 24, 2011, 02:15:35 PM »

i loled at paul just then  Grin
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« Reply #4 on: November 24, 2011, 02:43:02 PM »

The picture in your signature is very distracting.  Every time you post I have to watch it for a minute or so. Smiley
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« Reply #5 on: November 24, 2011, 08:35:25 PM »

I refuse to play BF3, it is a complete copy D:
-LOCKED-
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