Michael
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« Reply #15 on: October 02, 2012, 06:07:41 PM » |
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what we are discussing makes me want to play this game!
Me too! I hope the lazy developer finishes it soon. Don't finish soon! Take your time! 2 reasons: 1.) other people can find it at pre-alpha stage 2.) I can help you and get credit (5%-10% its a start)
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pspeed
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« Reply #16 on: October 02, 2012, 06:12:36 PM » |
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what we are discussing makes me want to play this game!
Me too! I hope the lazy developer finishes it soon. Don't finish soon! Take your time! 2 reasons: 1.) other people can find it at pre-alpha stage 2.) I can help you and get credit (5%-10% its a start) I guess we'll have a better idea how long that will be when you get to 1%.
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Michael
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« Reply #17 on: October 02, 2012, 06:25:06 PM » |
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xD *laughs uncontrolably* I'm trying I really am!
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belgariad87
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« Reply #18 on: October 02, 2012, 06:28:58 PM » |
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Don't finish soon! Take your time! 2 reasons: 1.) other people can find it at pre-alpha stage 2.) I can help you and get credit (5%-10% its a start) lol of all the reasons he shld take his time i dont think these are the highest priorities.
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Specs for future reference: Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
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Michael
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« Reply #19 on: October 02, 2012, 06:29:59 PM » |
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Don't finish soon! Take your time! 2 reasons: 1.) other people can find it at pre-alpha stage 2.) I can help you and get credit (5%-10% its a start) lol of all the reasons he shld take his time i dont think these are the highest priorities. Ya sure? No.2 is the most important I NEEDA STOP DREAMN' and START DOIN'!!!! *rage quits*
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Moonkey
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« Reply #20 on: October 02, 2012, 10:56:47 PM » |
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MIND MANIPULATION BEGINNING NOW. . .
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Mythruna: Don't you dare read any posts I made before 2014.
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ap0r
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« Reply #21 on: October 03, 2012, 06:21:55 AM » |
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Unnatural, how old are you?
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BenKenobiWan
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Jesus loves you!
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« Reply #22 on: October 03, 2012, 12:45:41 PM » |
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He's 12.
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Michael
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« Reply #23 on: October 03, 2012, 01:53:08 PM » |
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ap0r
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« Reply #24 on: October 03, 2012, 01:56:40 PM » |
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That explains so many things... lmao
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Michael
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« Reply #25 on: October 03, 2012, 02:24:43 PM » |
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Unnatural, how old are you?
Call me Unn, I feel more respected, and its easier(shorter) for you to type I asked my grandmother for her to get me Minecraft today, she denied I will convince her one day! she's CHEAP! (money wise)
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belgariad87
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« Reply #26 on: October 03, 2012, 02:50:01 PM » |
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Unnatural, how old are you?
Call me Unn, I feel more respected, and its easier(shorter) for you to type I asked my grandmother for her to get me Minecraft today, she denied I will convince her one day! she's CHEAP! (money wise) I played a cracked free version before i bought it awhile back. that version should still be somewhere... not that i'm suggesting you do something "illegal" or anything...
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Specs for future reference: Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
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dfirehawkc
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« Reply #27 on: November 09, 2012, 04:43:50 PM » |
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What if, instead of levels which require xp, you had proficiencies involving an amount of times you performed x skill. Because, even though you might "learn" a skill, doesn't mean your good at it. If you learn the skill to make a bow, you might make it good one time and completely ruin it the next. But through practice (number of times performed) you gain proficiency. A master bowmaker would make much better bows, maybe even with added bonuses or properties, which an apprentice bowmaker would not. This gives incentive for players to improve certain skills. Obviously some skills would not require a proficiency, they can just be learned.....but for some, this would be a cool feature.
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belgariad87
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« Reply #28 on: November 09, 2012, 05:34:17 PM » |
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What if, instead of levels which require xp, you had proficiencies involving an amount of times you performed x skill. Because, even though you might "learn" a skill, doesn't mean your good at it. If you learn the skill to make a bow, you might make it good one time and completely ruin it the next. But through practice (number of times performed) you gain proficiency. A master bowmaker would make much better bows, maybe even with added bonuses or properties, which an apprentice bowmaker would not. This gives incentive for players to improve certain skills. Obviously some skills would not require a proficiency, they can just be learned.....but for some, this would be a cool feature.
i think he's trying to keep away from the "skyrim" system thats like that.
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Specs for future reference: Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
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Iggyjeckel
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« Reply #29 on: November 09, 2012, 06:26:36 PM » |
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And also, you can pound on a piece of metal 100 times, it still doesnt make it a sword
Unless trained you cannot know the ways to do things, im making sense to myself I swear lol
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