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Author Topic: error-1351896517473  (Read 7491 times)
Baek
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« on: November 02, 2012, 03:55:48 PM »

Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
org.lwjgl.LWJGLException: Failed to set display mode (-2).
   at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method)
   at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:298)
   at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359)
   at org.lwjgl.opengl.Display.create(Display.java:850)
   at org.lwjgl.opengl.Display.create(Display.java:782)
   at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
Application was not initialized.

This is what the file says, any help is welcome.
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Michael
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« Reply #1 on: November 02, 2012, 04:01:43 PM »

Something with the file. If you use windows, you must keep the application in the same folder as the other items. Paul ( the creator ) will help when he gets on. I am not really familiar with that error file.
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Iggyjeckel
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« Reply #2 on: November 02, 2012, 04:08:22 PM »

What settings are you using when you try and start? game settings I mean
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pspeed
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« Reply #3 on: November 02, 2012, 04:59:37 PM »

Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
org.lwjgl.LWJGLException: Failed to set display mode (-2).
   at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method)
   at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:298)
   at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359)
   at org.lwjgl.opengl.Display.create(Display.java:850)
   at org.lwjgl.opengl.Display.create(Display.java:782)
   at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
   at java.lang.Thread.run(Unknown Source)
Application was not initialized.

This is what the file says, any help is welcome.

Hi.  Sorry you are having trouble.

This error indicates that there is something wrong with trying to run Mythruna on your graphics card.  Please make sure that your drivers are up to date as that is the best way for compatibility.

If you can provide any information on what kind of graphics card or computer that you have that might also be helpful... as well as what settings you tried to use when starting the game.
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belgariad87
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« Reply #4 on: November 02, 2012, 05:05:03 PM »

hey, your kazuki right?
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Specs for future reference:
Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
Michael
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« Reply #5 on: November 02, 2012, 05:17:49 PM »

hey, your kazuki right?
I know that name! Kazuki Takahashi! Creator of Yu-Gi-Oh Smiley
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Baek
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« Reply #6 on: November 03, 2012, 05:42:16 AM »

hey, your kazuki right?

Yes,

Also i looked into it a bit myself, then i realised i had SLI turned on, after turning it off guess what, the game works Cheesy
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pspeed
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« Reply #7 on: November 03, 2012, 05:44:05 AM »

hey, your kazuki right?

Yes,

Also i looked into it a bit myself, then i realised i had SLI turned on, after turning it off guess what, the game works Cheesy

Yay!  I love a happy ending. Smiley
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Moonkey
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« Reply #8 on: November 03, 2012, 11:08:19 AM »

Now Paul needs to make some SLI support  Roll Eyes. Or maybe it was something else than SLI causing the problem?
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Sean
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« Reply #9 on: November 03, 2012, 12:19:00 PM »

Possibly more like a bug. On that note, Crossfire works just fine for me.
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