Mythruna
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Author Topic: Problem with running the Mythruns  (Read 14595 times)
Moonkey
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« Reply #15 on: January 06, 2013, 04:23:08 PM »

OpenGL 2... GLSL 1.2?  Not sure about that one.  It's at least 1.2.

...and non-power-of-two textures is also required.

Those are all deal breakers.
The Dell XPS I had supported 1.2 max. So yea, 1.2 is the GLSL Minimum for Mythruna. And even then, Bump-mapping doesn't work. (Lights don't work with the bump-mapping.)
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Mythruna: Don't you dare read any posts I made before 2014.
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