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Author Topic: Experimenting...  (Read 46551 times)
pspeed
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« Reply #30 on: January 28, 2013, 01:07:57 AM »

Since I made it, I might as well show it...

Smooth lighting even on partial blocks.  Trilinear interpolation is a pain to code.
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belgariad87
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« Reply #31 on: January 28, 2013, 06:58:53 AM »

now that you've shown a comparison i can see how great that is! the old lighting would have bugged me for sure.
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Sean
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« Reply #32 on: January 28, 2013, 10:59:44 AM »

That looks so much better than the original lighting engine. But, is the old lighting system going to be completely scrapped or will it still be available similarly to the lighting option in Minecraft?
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pspeed
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« Reply #33 on: January 28, 2013, 11:13:04 AM »

That looks so much better than the original lighting engine. But, is the old lighting system going to be completely scrapped or will it still be available similarly to the lighting option in Minecraft?

I don't know.  It's not hard to support the old one but there also isn't a whole lot of point.  It's only at geometry generation time that the speed hit happens.  Technically the old engine supported smooth lighting but it was always setting all values in the cell the same.

I may allow turning it on/off just to test the performance of the generation.  Though I already made that faster than in the old engine so it may not matter as related to the old engine.  There are still many things to work out... so we'll see.
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BenKenobiWan
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« Reply #34 on: January 28, 2013, 11:57:17 AM »

Wow, that comparison really does help give some perspective. Lookin' awesome!
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G1ZMO
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« Reply #35 on: January 28, 2013, 01:40:01 PM »

Looks great Paul, looking forward to Feb 14th (?) Smiley
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Paul

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pspeed
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« Reply #36 on: January 28, 2013, 01:42:34 PM »

Looks great Paul, looking forward to Feb 14th (?) Smiley

The following Monday at best.  The 18th, I guess.
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Michael
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« Reply #37 on: January 28, 2013, 02:11:58 PM »

Looks great Paul, looking forward to Feb 14th (?) Smiley

The following Monday at best.  The 18th, I guess.
You mean my birthday? Roll Eyes
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Sean
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« Reply #38 on: January 28, 2013, 03:02:35 PM »

Looks great Paul, looking forward to Feb 14th (?) Smiley

The following Monday at best.  The 18th, I guess.
Awesome! I can't wait.  Cool
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Michael
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« Reply #39 on: January 28, 2013, 03:39:46 PM »

*completely shunned
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Sean
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« Reply #40 on: January 28, 2013, 04:30:45 PM »

*completely shunned
Is the 18th your birthday?
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BenKenobiWan
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« Reply #41 on: January 28, 2013, 06:05:09 PM »

Oh, wow, happy birthday Unn! It's only 20 days early and a derailment to this thread that didn't happen in the very next post after you announced the good news! (IOW, not completely shunned)
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Sean
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« Reply #42 on: January 28, 2013, 06:11:06 PM »

Oh, wow, happy birthday Unn! It's only 20 days early and a derailment to this thread that didn't happen in the very next post after you announced the good news! (IOW, not completely shunned)
I'll start baking the cake.
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Michael
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« Reply #43 on: January 28, 2013, 07:20:39 PM »

I don't like celebrating my birthday.. (sad I know, don't see a point..)

All i do since last year is ask for something if i want something (which i didn't last year, and I ended up getting like $80-$90 Smiley)
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Sean
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« Reply #44 on: January 28, 2013, 07:34:23 PM »

I don't like celebrating my birthday.. (sad I know, don't see a point..)

All i do since last year is ask for something if i want something (which i didn't last year, and I ended up getting like $80-$90 Smiley)
Well that's a relief, because the cake was a lie.   Cheesy
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"People willing to trade their freedom for temporary security deserve neither and will lose both." - Benjamin Franklin
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