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Author Topic: Mansion of Azazel FINAL RELEASE [Shzylo's Text Adventure]  (Read 26064 times)
Michael
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« on: February 20, 2013, 08:52:45 PM »

Mansion of Azazel
It is a man who has been in a wreck, and has to escape the mansion.


0.0.1 FEATURES:
  • Choose username
  • Rooms
  • Death
  • Only with Java 7

The instructions are within startup, so here you go! Adf.ly - MediaFire Download

FINAL RELEASE:
  • Works with Java 6!
  • Implements fighting ( 2 fights )
  • It's a troll

All directions are upon startup, here it is: MediaFire Download

Here is the source code: Adf.ly - Github
« Last Edit: June 26, 2013, 09:34:12 PM by Shzylo » Logged
Moonkey
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« Reply #1 on: February 20, 2013, 08:58:16 PM »

Didn't you already make a thread for this? Good work on the other hand.
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nh_99
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« Reply #2 on: February 21, 2013, 09:13:25 AM »

Hey, that's awesome Shzylo! Keep learning and IMPROVE!!!
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Michael
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« Reply #3 on: February 21, 2013, 11:25:27 AM »

*Prepares the day off of school 'cause of iced roads to fix the silliest bug*
I could have fixed it last night, but too lazy and tired.
There was a bug when entering 'Right -> Forward' and it crashed also, but i did fix it last night Tongue
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Moonkey
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« Reply #4 on: February 21, 2013, 02:13:08 PM »

*Prepares the day off of school 'cause of iced roads to fix the silliest bug*
I could have fixed it last night, but too lazy and tired.
There was a bug when entering 'Right -> Forward' and it crashed also, but i did fix it last night Tongue
Aww, we didn't get a day off because of iced roads. Because I work at home. Hahaha
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Michael
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« Reply #5 on: February 22, 2013, 10:59:38 PM »

Ok i fixed that bug..

The problem was that I added a silly increment that no longer needed to be there since I switched out my 'if...else' statement to a boolean to test the condition, and so that increment set the integer 'scene' to the value of two, and it was in the region that was supposed to be only one. It got rather confused of where it was, got lost and just shut off.

Just to let you know it is happy now Smiley
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Teknonick
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« Reply #6 on: February 23, 2013, 12:41:18 PM »

Awesome! But... I have a song for you.

Bug, bug bug bug. Bug, bug bug bug. BUG bug bug bug. BUG BUg bug bug! BUG BUG BUG BUG! BUBU BUU BUUUU BUUUUUUG!!!! BUUUUUUUUUUUUUUUUUUUUUUUUUG!!!!! *Swims into lake and dies*

SPOILER ALERT!
Okay... walked into the door, then went to the docks, then got the key in the boat and went back to the door. When I typed FORWARD to go into the door, it sent me into the lake! NOO!!!!! lol...
SPOILER END!

Anyway, really neat, except for the idea that I died from a bug. Sad... Is that what you were talking about the 'bug', but you just haven't uploaded it?
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Blackslash
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« Reply #7 on: February 25, 2013, 10:54:01 PM »

what is it
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BenKenobiWan
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« Reply #8 on: February 26, 2013, 09:55:03 AM »

When you go to the docks it says "deck".
The fish "engulps" you.
Once you have gone to the left (the dock) you can never leave. It says "you travel back to the front of the mansion" but all commands happen from the dock.
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Michael
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« Reply #9 on: February 26, 2013, 04:27:11 PM »

When you go to the docks it says "deck".
The fish "engulps" you.
Once you have gone to the left (the dock) you can never leave. It says "you travel back to the front of the mansion" but all commands happen from the dock.
Yea.. I found that one too x3 i missed so much Tongue total release fail.
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Michael
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« Reply #10 on: March 03, 2013, 12:42:52 AM »


 All bugs are fixed                           
 the game is now called: "Mansion of Azazel"           
 Added username feature.                                 
« Last Edit: March 03, 2013, 12:34:53 PM by Shzylo » Logged
Michael
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« Reply #11 on: April 30, 2013, 07:42:59 PM »

I have kind of dis-banded the project, should I continue it?
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Moonkey
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« Reply #12 on: May 01, 2013, 05:51:52 PM »

You could just put it aside and take a break, then work on it again when you feel like it. Dropping a learning experience altogether isn't a good idea.
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Michael
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« Reply #13 on: May 01, 2013, 06:17:33 PM »

You could just put it aside and take a break, then work on it again when you feel like it. Dropping a learning experience altogether isn't a good idea.

I have used a bit of methods within it.. I want to get to 20 rooms at max, i haven't even done 8 Tongue I have been trying programming with other criteria that is out of my league (such as McBukkit plugins) the furthest I got with Bukkit plugins is to reload the plugin and to make an item do something weird. EX: if i right/left-click something with a wooden axe, i lose health xD
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Sean
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« Reply #14 on: May 01, 2013, 07:40:25 PM »

You could just put it aside and take a break, then work on it again when you feel like it. Dropping a learning experience altogether isn't a good idea.

I have used a bit of methods within it.. I want to get to 20 rooms at max, i haven't even done 8 Tongue I have been trying programming with other criteria that is out of my league (such as McBukkit plugins) the furthest I got with Bukkit plugins is to reload the plugin and to make an item do something weird. EX: if i right/left-click something with a wooden axe, i lose health xD
If you aren't learning anything programming-wise with your text adventure then I say put it down and pick up something more challenging.
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