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D&D Neverwinter Online
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Topic: D&D Neverwinter Online (Read 12023 times)
belgariad87
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Hero Member
Posts: 507
RPG player for life
D&D Neverwinter Online
«
on:
April 30, 2013, 01:06:43 PM »
http://nw.perfectworld.com/about/faq
thats the FAQ for the new MMORPG game Neverwinter. I got the email that it went Open Beta today and i thought i'd share
Also, it comes with its own adventure creation tool! just like the good ol' days, huh Paul
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Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
pspeed
Administrator
Hero Member
Posts: 5613
Re: D&D Neverwinter Online
«
Reply #1 on:
April 30, 2013, 02:36:04 PM »
Quote from: belgariad87 on April 30, 2013, 01:06:43 PM
http://nw.perfectworld.com/about/faq
thats the FAQ for the new MMORPG game Neverwinter. I got the email that it went Open Beta today and i thought i'd share
Also, it comes with its own adventure creation tool! just like the good ol' days, huh Paul
I must not click the link. It would be detrimental to future development.
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Rexirl
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Newbie
Posts: 21
Re: D&D Neverwinter Online
«
Reply #2 on:
April 30, 2013, 03:03:38 PM »
Interesting... if done right.
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belgariad87
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Posts: 507
RPG player for life
Re: D&D Neverwinter Online
«
Reply #3 on:
April 30, 2013, 05:03:39 PM »
Quote from: pspeed on April 30, 2013, 02:36:04 PM
Quote from: belgariad87 on April 30, 2013, 01:06:43 PM
http://nw.perfectworld.com/about/faq
thats the FAQ for the new MMORPG game Neverwinter. I got the email that it went Open Beta today and i thought i'd share
Also, it comes with its own adventure creation tool! just like the good ol' days, huh Paul
I must not click the link. It would be detrimental to future development.
Take your time, click later. I might be playing.
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Specs for future reference:
Windows 7 64bit ; Intel Quad Core ; 8GB RAM ; AMD Radeon HD 6800 ; TB HD
Tsuku
Newbie
Posts: 35
Re: D&D Neverwinter Online
«
Reply #4 on:
May 05, 2013, 01:57:30 PM »
I hate MMO's. They mean a distinct lack of development on other games by the developer. Hence how WOW killed development on Starcraft and Diablo for 10 years... :/
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Drayke
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Newbie
Posts: 32
Re: D&D Neverwinter Online
«
Reply #5 on:
May 14, 2013, 08:54:43 PM »
I like MMO's it adds Diversity
problem is that they restrict the players so much it gets frustrating. This game would be great as a full MMORPG. just needs some more textures. can't wait for the full game.
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Budehgong
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Full Member
Posts: 101
Re: D&D Neverwinter Online
«
Reply #6 on:
May 15, 2013, 03:00:02 PM »
The best MMO's are the ones with small, tightly knit communities and lesser graphics but immense level of detail..
Going the right way it seems.
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