Have a look at my Screenshot pls:
http://mcgobo.dlinkddns.com/dl/crash/crash.pngAnd this is the first error:
Uncaught exception from thread:Thread[AnimationThread,5,main]
java.lang.IllegalArgumentException: Frame transitions cannot go backwards.
at mythruna.sim.FrameTransition.<init>(FrameTransition.java:32)
at mythruna.sim.FrameTransition.<init>(FrameTransition.java:43)
at mythruna.sim.TimeBuffer.addFrame(TimeBuffer.java:70)
at mythruna.client.CameraTask.updatePhysics(CameraTask.java:356)
at mythruna.client.PhysicsThread.doTasks(PhysicsThread.java:75)
at mythruna.client.PhysicsThread.run(PhysicsThread.java:136)
Build version:20120627
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 46% (200022208/434749440) VM Max: 38% (200022208/518979584)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 25002
Triangles = 15784
Uniforms = 271
Objects = 71
Shaders (S) = 23
Shaders (F) = 18
Shaders (M) = 30
Textures (S) = 38
Textures (F) = 34
Textures (M) = 104
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 5
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 900
Renderer = LWJGL-OpenGL2
BitsPerPixel = 16
Fullscreen = true
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = 60
Width = 1600
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:aticfx64
Driver Version:null
Vendor:ATI Technologies Inc.
Version:3.3.11318 Compatibility Profile Context
Renderer:ATI Mobility Radeon HD 4500/5100 Series
GLSL Ver:3.30