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Author Topic: testing test 20130717  (Read 3854 times)
BigredRm
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« on: July 30, 2013, 02:41:15 PM »

was just gonna look at your latest build. chose to open previous world and game crashed with the log below. No big deal I will try to build new one to look.

Uncaught exception from thread:Thread[pool-1-thread-1,5,main]
java.lang.RuntimeException: Internal consistency error, removing:TaskEntry[Loading, thread:Thread[pool-1-thread-1,5,main], parent:null] but found:null
   at mythruna.task.TaskManager$TaskSet.end(TaskManager.java:207)
   at mythruna.task.TaskManager.end(TaskManager.java:71)
   at mythruna.task.TaskManager.end(TaskManager.java:58)
   at mythruna.GameLoader.run(GameLoader.java:130)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Build version:20130717

Gathering app info from OpenGL thread...

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    TextureMultisample
    OpenGL20
    OpenGL21
    OpenGL30
    OpenGL31
    OpenGL32
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    GLSL130
    GLSL140
    GLSL150
    VertexTextureFetch
    TextureArray
    TextureBuffer
    FloatTexture
    FloatColorBuffer
    FloatDepthBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures
    MeshInstancing
    VertexBufferArray
    Multisample
    PackedDepthStencilBuffer

Statistics:
  Vertices = 0
  Triangles = 0
  Uniforms = 0
  Objects = 0
  Shaders (S) = 0
  Shaders (F) = 0
  Shaders (M) = 0
  Textures (S) = 0
  Textures (F) = 0
  Textures (M) = 0
  FrameBuffers (S) = 0
  FrameBuffers (F) = 0
  FrameBuffers (M) = 0
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = true
StencilBits = 0
DepthBits = 24
VSync = true
Frequency = 60
Width = 1280
Samples = 0
DisableJoysticks = false
FrameRate = -1

Display adapter information:
Adapter:igdumd64
Driver Version:8.15.10.2476
Vendor:ATI Technologies Inc.
OpenGL Version:4.1.11013 Compatibility Profile Context
Renderer:Radeon (TM) HD 6770M
GLSL Version:4.10
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« Reply #1 on: July 30, 2013, 03:02:22 PM »

Can you maybe post the client.log from that run if you still have it?

You should be able to load an existing world without issue.  It may have been a timing thing which would suck for me.
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