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Author Topic: Crappy asset pipelines...  (Read 19652 times)
Rayblon
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« Reply #15 on: January 19, 2015, 10:24:26 PM »

Will this donator release be ready for Mythruna's anniversary on February 4th? Smiley

a) How has this "anniversary" date  been decided, exactly?

b) The odds of me having even a donator's only release ready by then are vanishingly small.
It's the date you posted the three year anniversary thread so that's I'm going off of. Are you really going to blame me for being hopeful for progress? Tongue

There's a diifference between being hopeful and pushy. :\

I'm fairly sure the anni is on february 15th. Paul said so earlier, I balieve.
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pspeed
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« Reply #16 on: January 19, 2015, 10:31:32 PM »

Will this donator release be ready for Mythruna's anniversary on February 4th? Smiley

a) How has this "anniversary" date  been decided, exactly?

b) The odds of me having even a donator's only release ready by then are vanishingly small.
It's the date you posted the three year anniversary thread so that's I'm going off of. Are you really going to blame me for being hopeful for progress? Tongue

I'm not blaming anyone... just trying to manage expectations.

And now I wonder where _I_ got that date. Smiley

The very first Mythruna-related commit message to my personal source repo:
Quote
------------------------------------------------------------------------
r589 | pspeed | 2011-01-30 07:21:01 -0500 (Sun, 30 Jan 2011) | 4 lines

Checking in some goofing around on a terrain engine...
using some old terrain pumped into a minecraft-like
renderer.
------------------------------------------------------------------------

So that's when the game officially started being developed.

And the first test build release was February 14... two weeks later:
http://www.mythruna.com/mediawiki/index.php?title=Older_Test_Builds

...you can still download it and see how far I'd gotten in two weeks. Smiley
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ebag51
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« Reply #17 on: January 20, 2015, 12:31:07 PM »

Sorry for being pushy. We can just have the party for the anniversary no update needed. Also sorry everyone for seeming insensitive to Paul. Sad
« Last Edit: January 20, 2015, 01:10:50 PM by ebag51 » Logged

pspeed
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« Reply #18 on: January 20, 2015, 01:28:37 PM »

Sorry for being pushy. We can just have the party for the anniversary no update needed. Also sorry everyone for seeming insensitive to Paul. Sad

Note: I didn't take it that way at all.  So don't worry about it.
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Rayblon
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« Reply #19 on: January 20, 2015, 02:25:52 PM »

So, first line or first test release?
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ebag51
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« Reply #20 on: January 20, 2015, 03:16:20 PM »

Ok. Let's move on to something we can actually do able for the 4th anniversary: The Party!!! I how is the party building and recruitment going Rayblon?
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Rayblon
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« Reply #21 on: January 20, 2015, 04:28:43 PM »

Ok. Let's move on to something we can actually do able for the 4th anniversary: The Party!!! I how is the party building and recruitment going Rayblon?

I don't think anyone said anything.
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Michael
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« Reply #22 on: January 20, 2015, 05:25:11 PM »

Heh, I think that the guy looks funny, and I looked very slightly into jME3 a few weeks ago. I plan on using it in the next few months.
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