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Author Topic: Mob Idea Discussion  (Read 10728 times)
Rayblon
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« Reply #45 on: July 23, 2017, 03:37:23 AM »

Grugbug

A grub like, winged insect that usually appears in swarms and bites enemies. Individuals away from a nest are more likely to remain docile, but will become aggressive in the absence of food. They are not dependent on grugbug mounds, but will want to return to them when they are fed. They would likely be extremely vulnerable to dust and smoke, while being difficult to hit otherwise. They wold probably be edible. They feed on plant life and bring some of it to their mounds. An individual in a swarm whose mound has been slain may become a grugbug mound in time, if the swarm doesn't disperse on its own.

Grugbug Mound

A grugbug 'queen' who grows to many times the size of the average grugbug and serves as a mobile nest, looking somewhat like this from above. From above, it isn't distinguishable from a fleshy, hole laden mound, but their chitinous face would be visible from the front, underneath them about six legs would be visible. It would be slow moving and wouldn't have any attacks of their own, but would have a slowly regenerating reserve of grugbugs that it can spawn to her defense. At least one grugbug must remain in the mound for them to continue spawning grugbugs.
« Last Edit: July 23, 2017, 06:07:41 AM by Rayblon » Logged


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Rayblon
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« Reply #46 on: August 03, 2017, 06:41:45 PM »

Skrike

So, this one took a bit of thought, but I think I have a god idea of what it is now. A basic description of it would be a set of five runes that comprise the main body and appendages of the creature. Or rather, as hands and feet; the runestones would be connected to the main body with these tendrils of unstable looking energy, and the creature would seem to be more energy than material. Around the four appendage runes would be swirling collections of blade fragments. The skrike creates a notable screech of grinding metal along with some ethereal screams in combat.

A skrike is capable of locomotion on ground using quadrupedal movement, but it needn't follow any pattern. The appendage runes would hook onto the ground haphazardly when walking(think octodad). It would move at a respectable pace in a flat area, but excels in areas where there are walls and many high walls and ceilings. Skrikes would be able to leap and latch onto walls and ceilings with extreme speed. While they can fire blade fragment projectiles at the player from anywhere, they do so preferentially and more accurately from a high vantage point. Skrikes will also attempt to leap at the player; while the attack is somewhat slow when they're on ground, a leap attack from a wall or ceiling is almost impossible to avoid despite having short range. If an appendage rune is destroyed, it will cause a concussive blast that will launch orbiting blade fragments as shrapnel. Destroying all of the appendage runes will allow the player to collect its body rune, but they can also destroy the main rune to kill it quickly.

They would be quite loud in combat, maybe they would serve as watchmen amongst magic constructs and attract Takwin and the like
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Duff_Beer
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« Reply #47 on: September 07, 2017, 08:30:50 PM »

Thresher

Some sort of burrowing snake or worm like creature that lives in hot dry areas and launches up out of the ground when you least expect it, to attack your face, or head in general, with various rows of sharp pointy teeth in it's almost starfish like mouth.

Like a small, maybe less ugly version of tremors or something.
« Last Edit: September 07, 2017, 08:33:31 PM by Duff_Beer » Logged
Rayblon
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« Reply #48 on: April 19, 2018, 08:33:58 PM »

Angel's Curtain

A truly gargantuan sea creature enveloped in lightly colored flowing fins that, as the name implies, looks similar to a curtain from the right perspective. Sans fins, it would likely have a somewhat vertically short body with a flattened top. I imagine the fins on top taking on a bushier appearance, with the edge of the top protruding to the sides to form what may look like wings. The tail has a flattened and elongated fin that trails behind it as it swims. Underneath an angel's curtain is its namesake bouquet of long, flowing fins, long enough to completely veil a galleon. Behind this curtain is a large lamprey-like mouth. They do not need to eat often and can most often be found simply drifting along. Curiously, these creatures are able to and often do effortlessly consume entire sunken ships, spiriting it and the dead in it away like an angel would.

Engaging in combat with an Angel's curtain, one will find that those flowing fins are in fact lined with sharp spines that will tear through unprotected flesh and damage armor, though barring an attacker being shaken off they are vulnerable to combatants that get in close. They can also suck attackers into their mouths and crush them, which is devastating and usually fatal. They are also capable of performing a death spin of sorts, which would push attackers away and deal heavy damage to foes that are too close or that are knocked off in the process. When slain, they will begin ejecting as many of their most recently consumed items as possible, though their meat and fins may be harvestable to some end.
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