Every time I make date commitments, I end up missing them by a mile.
I hope that a basic AI will take me a month. You may want to double that estimate.
Also, my whiteboard is fully overloaded with various less-than-specific to-do items that I need to clear off a bit.
And... I want to hook up the game client to the central server so that the donators can use their master login if they want to (and eventually get some in-game perks).
I was trying to hit alpha by July but that was a very aggressive milestone meant to keep me motiviated. And that's looking a little less likely and largely depends on how my wife's surgery goes on Thursday.
The real problem with schedules is that it kind of forces me into a "less productive" box. My output is 200% of normal when I'm really inspired by something so sometimes I take a tangent because I know getting that done now will be faster than doing it later.
This next week I will be away from my main computer and working from the laptop. This hobbled state may force me to work on things a little differently than I normally would. This often leads to a few leaps in areas that would otherwise be dealt with later... though I have a bunch of material on AI that I'm really looking to dive into and I won't be hounded by the whiteboard looking at me over my shoulder.
I think this next week will be AI prototyping, more music creation, and concept art work... since there will be times when I have idle hands and can bring a sketch book but not a computer.