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Author Topic: A Mythrunian cannot stay connected.  (Read 4067 times)
Michael
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Posts: 2166



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« on: August 25, 2012, 03:53:33 PM »

a newcomer of Mythruna cannot stay connected.

System: Windows Vista 64;
RAM: 6gb;
Card: nvidea gtx 760ti;
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Kaolin
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« Reply #1 on: August 25, 2012, 05:00:01 PM »

Hi!  Yes, it's me that can't stay connected.  Here is a copy of the most recent error file.  I just patched my video drivers and java but still lost connection.  Usually I can stay on for about 5 minutes.

Thx.  Kaolin

Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
   at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)

Build version:20120627

Gathering app info from OpenGL thread...
Memory usage:
Working memory: 84% (175051776/208244736)  VM Max: 33% (175051776/518979584)

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    TextureMultisample
    OpenGL20
    OpenGL21
    OpenGL30
    OpenGL31
    OpenGL32
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    GLSL130
    GLSL140
    GLSL150
    VertexTextureFetch
    TextureArray
    TextureBuffer
    FloatTexture
    FloatColorBuffer
    FloatDepthBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures
    MeshInstancing
    VertexBufferArray

Statistics:
  Vertices = 374277
  Triangles = 193001
  Uniforms = 1938
  Objects = 227
  Shaders (S) = 31
  Shaders (F) = 23
  Shaders (M) = 25
  Textures (S) = 64
  Textures (F) = 41
  Textures (M) = 53
  FrameBuffers (S) = 5
  FrameBuffers (F) = 4
  FrameBuffers (M) = 4
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 1280
Samples = 0
DisableJoysticks = true
FrameRate = -1

Display adapter information:
Adapter:null
Driver Version:null
Vendor:NVIDIA Corporation
Version:4.2.0
Renderer:GeForce GTX 560 Ti/PCIe/SSE2
GLSL Ver:4.20 NVIDIA via Cg compiler

Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder
   at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$LazyWindowsIcon.createValue(Unknown Source)
   at javax.swing.UIDefaults.getFromHashtable(Unknown Source)
   at javax.swing.UIDefaults.get(Unknown Source)
   at javax.swing.MultiUIDefaults.get(Unknown Source)
   at javax.swing.UIManager.get(Unknown Source)
   at sun.swing.DefaultLookup.get(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.getIconForType(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.getIcon(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.createMessageArea(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.installComponents(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.installUI(Unknown Source)
   at javax.swing.JComponent.setUI(Unknown Source)
   at javax.swing.JOptionPane.setUI(Unknown Source)
   at javax.swing.JOptionPane.updateUI(Unknown Source)
   at javax.swing.JOptionPane.<init>(Unknown Source)
   at javax.swing.JOptionPane.showOptionDialog(Unknown Source)
   at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
   at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
   at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:409)
   at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:382)
   at com.jme3.network.base.DefaultClient.handleError(DefaultClient.java:353)
   at com.jme3.network.base.DefaultClient$Redispatch.handleError(DefaultClient.java:425)
   at com.jme3.network.base.ConnectorAdapter.handleError(ConnectorAdapter.java:150)
   at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:179)

Memory usage:
Working memory: 84% (175307352/208244736)  VM Max: 33% (175307352/518979584)

Statistics:
  Vertices = 374277
  Triangles = 193001
  Uniforms = 1938
  Objects = 227
  Shaders (S) = 31
  Shaders (F) = 23
  Shaders (M) = 25
  Textures (S) = 64
  Textures (F) = 41
  Textures (M) = 53
  FrameBuffers (S) = 5
  FrameBuffers (F) = 4
  FrameBuffers (M) = 4

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pspeed
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Posts: 5612



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« Reply #2 on: August 25, 2012, 05:35:14 PM »


Sorry you are having problems.

The lost connection thing is an internet thing.  If you can't stay connected and others can then it could be that you have a flaky network setup or your connection to your ISP is flaky.

The "java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder" is a bizarre one and points to problems with your Java installation.  That looked like it was failing during start up so it wouldn't have caused the issue you are seeing... if you got Mythruna to run at all then you already got past that for some reason.

Anyway, this is not video card related it seems.  You can verify that by running the single player and seeing if it also dies after five minutes.

-Paul

Hi!  Yes, it's me that can't stay connected.  Here is a copy of the most recent error file.  I just patched my video drivers and java but still lost connection.  Usually I can stay on for about 5 minutes.

Thx.  Kaolin

Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
com.jme3.network.kernel.ConnectorException: Connector closed.
   at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:162)

Build version:20120627

Gathering app info from OpenGL thread...
Memory usage:
Working memory: 84% (175051776/208244736)  VM Max: 33% (175051776/518979584)

Rendering caps:
    FrameBuffer
    FrameBufferMRT
    FrameBufferMultisample
    TextureMultisample
    OpenGL20
    OpenGL21
    OpenGL30
    OpenGL31
    OpenGL32
    ARBprogram
    GLSL100
    GLSL110
    GLSL120
    GLSL130
    GLSL140
    GLSL150
    VertexTextureFetch
    TextureArray
    TextureBuffer
    FloatTexture
    FloatColorBuffer
    FloatDepthBuffer
    PackedFloatTexture
    SharedExponentTexture
    PackedFloatColorBuffer
    TextureCompressionLATC
    NonPowerOfTwoTextures
    MeshInstancing
    VertexBufferArray

Statistics:
  Vertices = 374277
  Triangles = 193001
  Uniforms = 1938
  Objects = 227
  Shaders (S) = 31
  Shaders (F) = 23
  Shaders (M) = 25
  Textures (S) = 64
  Textures (F) = 41
  Textures (M) = 53
  FrameBuffers (S) = 5
  FrameBuffers (F) = 4
  FrameBuffers (M) = 4
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 720
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 1280
Samples = 0
DisableJoysticks = true
FrameRate = -1

Display adapter information:
Adapter:null
Driver Version:null
Vendor:NVIDIA Corporation
Version:4.2.0
Renderer:GeForce GTX 560 Ti/PCIe/SSE2
GLSL Ver:4.20 NVIDIA via Cg compiler

Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1c7e0e8,5,main]
java.lang.NoClassDefFoundError: Could not initialize class sun.awt.shell.ShellFolder
   at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$LazyWindowsIcon.createValue(Unknown Source)
   at javax.swing.UIDefaults.getFromHashtable(Unknown Source)
   at javax.swing.UIDefaults.get(Unknown Source)
   at javax.swing.MultiUIDefaults.get(Unknown Source)
   at javax.swing.UIManager.get(Unknown Source)
   at sun.swing.DefaultLookup.get(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.getIconForType(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.getIcon(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.createMessageArea(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.installComponents(Unknown Source)
   at javax.swing.plaf.basic.BasicOptionPaneUI.installUI(Unknown Source)
   at javax.swing.JComponent.setUI(Unknown Source)
   at javax.swing.JOptionPane.setUI(Unknown Source)
   at javax.swing.JOptionPane.updateUI(Unknown Source)
   at javax.swing.JOptionPane.<init>(Unknown Source)
   at javax.swing.JOptionPane.showOptionDialog(Unknown Source)
   at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
   at javax.swing.JOptionPane.showMessageDialog(Unknown Source)
   at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:409)
   at mythruna.client.net.RemoteGameClient$ClientStateObserver.handleError(RemoteGameClient.java:382)
   at com.jme3.network.base.DefaultClient.handleError(DefaultClient.java:353)
   at com.jme3.network.base.DefaultClient$Redispatch.handleError(DefaultClient.java:425)
   at com.jme3.network.base.ConnectorAdapter.handleError(ConnectorAdapter.java:150)
   at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:179)

Memory usage:
Working memory: 84% (175307352/208244736)  VM Max: 33% (175307352/518979584)

Statistics:
  Vertices = 374277
  Triangles = 193001
  Uniforms = 1938
  Objects = 227
  Shaders (S) = 31
  Shaders (F) = 23
  Shaders (M) = 25
  Textures (S) = 64
  Textures (F) = 41
  Textures (M) = 53
  FrameBuffers (S) = 5
  FrameBuffers (F) = 4
  FrameBuffers (M) = 4


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