T000782 | Gameplay – input/control | Code | Avatar is invisible if clipped before dragging begins |
T000925 | UI | Code | Long chat text doesn’t wrap |
T001104 | Gameplay – scripting | Script | Find ‘object’ references and convert to ‘self’ references |
T001109 | Bug | Code | Sometimes NPCs/mobs are just laying there, no animation or anything |
T001124 | Gameplay – scripting | Code | “Debug info” mode for test wand |
T001125 | Gameplay – scripting | Code | Find ‘target’ references and convert to ‘self’ references |
T001126 | Bug | Code | Build wand (at least) logs stack traces if ‘main pressing’ empty space |
T001128 | Bug | Code | Reported: Error starting entity database |
T001130 | Bug | Code | Sometimes quest-givers generate in strange buildings even when there are temples. |
T001132 | Bug | Script | NPC quest “null of town” seed 20240701 Town:2572 |
T001135 | Engine – General | Code | Invisible models were marked as “never cull” instead of “always cull” |
T001136 | UI | Code | Configurable console fade time |