2024-11-18 Release Notes

Major new features:

  • Better error handling for unexpected errors
  • Performance Improvements
  • Thread pool sizes now based on CPU count
  • Warp menu
  • Various bug fixes

2024-10-27 Release Notes

2024-08-05 Release Notes

2024-07-07 Release Notes

2024-07-02 Release Notes

2024-01-16 Release Notes

2023-12-03 Release Notes

2023-10-30 Release Notes

2023-10-23 Release Notes

2023-09-30 Release Notes

2023-09-07 Release Notes

2023-08-01 Release Notes

2022-01-27 Release Notes

2022-11-16 Release Notes

2022-10-31 Release Notes

2022-09-10 Release Notes

T000974Server – adminCodeServer-specific marks automatically added to players
T001185Gameplay – scriptingScriptadmin commands don’t update sometimes when the script reloads
T001186Gameplay – PropertyScriptadmin command to grant property
T001188NetworkingCodeLots of StateCollector child has no active parent method leading to warp attempts
T001189BugCodeExceptions during player leaving events cause server to enter weird state
T001190Gameplay – scriptingScriptMake test wand somewhat dependent on ‘admin’ roles
T001191BugCodeProperty wand not working on the server
T001192Gameplay – PropertyScriptadmin commands to rename or maximize properties
T001193Gameplay – ObjectsCodeExpand position ranges in the assembly editor.
T001194BugCodeErrors on server about missing BodyPosition when unequipping the build wand
T001196Engine – MOBsCodeTransitions near the haunted house are VERY laggy
T001201PerformanceCodeSoundViewState occasionally takes several frames to load sounds
T001202Engine – GeneralCodeAllow more admin commands in single player
T001203Engine – GeneralCodeWarp with no arguments open a ‘mark’ menu
T001206Engine – GeneralScriptTransfer marks between world and player-specific and back again.
T001207Server – adminScriptImprove ‘desc’ to deal with names and not just entity IDs
T001208BugCodeSome objects in view have weird drop shadows
T001209UICodeAbility to add client-local shell commands through local mods
T001211BugCodeErrors during custom client mod reload cause client to crash
T001212UICodeMore advanced error dialog when unexpected exceptions happen
T001213Engine – CharacterRigCodeAdded an “atlas variation” initializer to handle the most common skin variant use-case.
T001214BugCodeFix missing variation warnings
T001215PerformanceCodeMake pool size a function of the number of cores
T001216Engine – GeneralCodeSet game loop thread to max priority.