T000853 | Engine – General | Code | Multithread LocalEnvironment to prevent UI stalls for environment updates |
T001123 | Gameplay – scripting | Code | Saw a case where leaving a town area showed leaving/entering/leaving messages |
T001210 | UI | Code | Ability to repeat the last shell command |
T001218 | Server – admin | Code | Add physics stats to the diag command output |
T001219 | Bug | Code | TimingService losing time, reports large frame time but system total doesn’t match |
T001220 | Bug | Code | Far buildings look like dot clouds at high AA settings. |
T001222 | Performance | Code | MobEncounterSystem sometimes takes a long time in update() |
T001223 | Bug | Code | NPE in SharedObject.getWorldPosition() |
T001224 | Engine – MOBs | Code | Create a random encounters base type |
T001225 | Bug | Code | AppearanceSystem.createBaseShape() IllegalArgumentException |
T001227 | UI | Code | Add a “random” button to the world creator |
T001228 | UI | Code | Handle any text in the “seed” field |
T001229 | UI | Code | Include more information in the world preview |
T001231 | Bug | Code | Objects with no name component return the raw name getter closure |
T001232 | Bug | Code | Duplicate structure entities |
T001234 | Engine – World | Code | Give structures entity IDs at sedectile creation time instead of waiting for tile generation |
T001235 | Engine – World | Code | Give structures optional ObjectTypes during tile generation. |
T001237 | Bug | Code | Server-side message handling exceptions will kill the connection but client ‘hangs’ |
T001238 | Bug | Code | Zay-es server-side exceptions to not make it to the client |
T001239 | Open source | Code | Refactor Zay-ES to use a ‘criteria’ object for multiple filter support, etc. |
T001240 | Open source | Code | Refactor Zay-ES to allow joined queries across tables to improve performance. |
T001242 | Performance | Code | Optimize obvious query issues based on new debug output. |
T001245 | UI | Code | Port old Mythruna’s ‘hand drawn’ shader |
T001246 | UI | Code | Parameterize the ‘hand drawn’ shader and hook settings to UI |
T001247 | Bug | Code | JournalState logs WARN when regular messages are sent to the player. |
T001248 | Bug | Code | A bunch of WARN logs from TangentBinormalGenerator |
T001249 | Bug | Code | J3MLoader warning about some materials |
T001250 | Server – admin | Code | Ability to advance time forward by some amount |
T001251 | Engine – World | Code | Create moon gates associated with spirit henges |
T001252 | Engine – World | Code | Moon gate network and teleportation |
T001253 | Engine – World | Code | Enable/disable moongates and portals with night+moon phases |
T001254 | Bug | Code | Errors during init hooks cause UI to get stuck on the loading screen |
T001255 | UI | Code | Add the ability to generate an error report for errors we catch gracefully |
T001256 | Engine – General | Code | Create a ChildOf component so we can stop abusing OwnedBy |
T001257 | World Generation | Code | Migrate structure OwnedBy to ChildOf |
T001258 | Engine – CharacterRig | Code | Add ability to attach j3os to characters |
T001262 | Performance | Code | Refactor LocalEnvironment to be more modular and performant |
T001263 | Bug | Code | I think setting portal blindness while it’s still in effect messes up |
T001265 | UI | Code | Ability to move back in 3rd person view. |
T001266 | Bug | Code | WorldTime.setMinute()/getMinute() has weird results |
T001268 | UI | Code | Custom map markers |
T001269 | UI | Code | Custom map lines |
T001272 | UI | Code | Toggle for the debug hud |
T001273 | Open source | Code | Release Zay-ES before query changes |
T001274 | Open source | Code | Merge query changes to Zay-ES ‘master’ and update SiO2 to use queries |
T001276 | Bug | Code | Map UI is constantly refreshing its size internally. |
T001277 | Bug | Code | Filter related purges are not reflected in client-side entity sets |
T001279 | Bug | Code | Sometimes lines become undraggable on the map |